Anarcute

Anarcute is a rampaging riot simulator, combining adorable aesthetics with huge-scale chaos, colourful destruction and crowd-beat’em all gameplay!

Anarcute is a cute, action and indie game developed by Anarteam and published by Anarteam and Plug In Digital.
Released on July 12th 2016 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil and Russian.

It has received 681 reviews of which 629 were positive and 52 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 1.49€ on Steam and has a 90% discount.


The Steam community has classified Anarcute into these genres:

Media & Screenshots

Get an in-depth look at Anarcute through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista or higher
  • Processor: Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: Direct X9.0c Compatible Card
  • DirectX: Version 9.0c
  • Additional Notes: Integrated Graphic Chipsets not supported

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
This game was sitting in my library for over 5 years, I finally decided to check it out again recently and man, it's awesome. Perhaps it's the Pikmin fan in me, but controlling all these little animals and absolutely obliterating everything in my path is so much fun. There's a lot of creativity in the stages, the music is great, overall just a wonderful little game. There's are a few bugs/crashes, and the frame rate drops from time to time, but these are very small issues that are easily overlooked. Good game, very underrated, 9/10
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Sept. 2024
Let's riot! ..but in a cute way It's a simple and funny idea, but it's well executed and always makes you laugh. I mean I can throw houses. Who doesn't want that? If you're not sure, get it on sale, where the game can get really cheap.
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July 2024
i love this game i have completed it 100% and bought everything. I just really want them to add more content like a dlc because this is my fav and i want more of it!!!
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April 2024
Taking the act of rioting and protesting and covering it with a cute and cuddly aesthetic seems like a recipe for disaster, yet Anarcute manages to pull it off with aplomb. It has some problems like finicky auto-targeting and some odd performance hiccups, but the diverse gameplay, charming visuals, and bumpin' soundtrack all elevate it to be a truly entertaining game. Full review [url=https://olivigarden.com/2024/04/15/anarcute-review/]here
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March 2024
This game is eight years old. I am super-duper late to the game. What can I say? But it does also go to show when you aim for stylistic instead of realistic, the graphics can hold up. They do the job, they look cute, they are... simplistic, it's true, and that's fine. When you've got anthropomorphic clams throwing tankers at helicopters, realism wasn't on the design spec to begin with. Good sound design never changes. The goal here is cute. They sound cute! Not *too* cute, they're rioting after all, but the happy little "yuuuu!" noises when they rescue their companions is... well, it's cute! For all the words English has, it falls short in synonyms to "cute". "Adorable"? Not "twee", that's too far, though that's subjective. Look, sorry for the ramble. What you need is a frame of comparison. Easily, that's Pikmin, or perhaps even more accurately, Overlord. They're anarchists (who are cute), so they don't have a leader, just an unruly knot that follow the camera. They follow it fairly well but each member of your mob has their own pathing, and sometimes they'll string out a bit. Sometimes they interfere with each other when you're trying to launch debris at THE MAN keeping you down, so if you have one-shot weapons keeping track of where those guys are in your mob is helpful. (A bit more on this thought later, though.) Unlike Overlord, your flunkies don't run off to get their own weapons. You'll need to guide your unruly mob to the debris yourself. Some debris is more powerful than others--cars serve as one-shot bombs for instance--so you hope they don't blunder over there and pick up that truck you were hoping to use later. The gameplay is a bit closer to Syndicate, at least the way I played it. I used to use the brain-futz-o-matic (you know!) which let you brain-futz random civilians, which I'd use to make up a progressively bigger mob, even if only to shield my agents from unreasonable damage. In this game, like Syndicate then, each level becomes kind of a puzzle: Which threats can I tackle, where can I rescue more anarchists for my mob, what things can I circumnavigate and come back to later? And as you go along, the nature of the enemies you face expands and gets more dynamic. The game is very Japanese, and it wears that openly. The game starts with "anarcute-o!" and you get graded on each level on time, casualties taken and casualties inflicted. The ratings are from D to S, because... S is somehow higher up than A? I don't knoooow. I'm grateful there's no S++ nonsense. You don't need to pursue high ratings, really. No, you don't. You really don't. Unless you want different costumes for your anarchists. Then you need S ratings in a whole set of levels. You'll get an S overall rating by getting S ratings in two of the three criteria, which is really fiddly and may require repeating a level many times. I could never do the very first level fast enough, but only after a dozen tries did I get it on the other two criteria. Not sure I have the patience to do another eight levels... but there's a kimono on offer, so... I... don't... know... Depends on my patience later, I guess. And that's back to the conversational fork I left earlier. If you're carrying one car, and that member of your unruly mob is in the back, and you order that throw, the car might skip off your rioters and not get a lot of distance. That's your shot, whiffed. If you try to scurry through timed laser barricades and one of them straggles around a corner, that rioter will cheerfully roast themselves without a second thought. A third of the challenge of perfect level runs is wrangling your mob and each individual's occasional cussed-mindedness. I'm partway through the third campaign (there's either four or five), and I'm at about five hours of gameplay. I expect, say, ten hours if I smash through the rest, and about thirty to fourty if I try to master each level. I'm not likely to, frankly. But it's cute, and only the most insane of neocon sorts would find anything to be offended by. It amuses the missus when she watches. It's money well-spent.
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Last Updates

Steam data 19 November 2024 15:20
SteamSpy data 19 December 2024 12:40
Steam price 23 December 2024 20:46
Steam reviews 23 December 2024 07:51
Anarcute
8.6
629
52
Online players
3
Developer
Anarteam
Publisher
Anarteam, Plug In Digital
Release 12 Jul 2016
Platforms
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