Amnesia: The Dark Descent

Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.

Amnesia: The Dark Descent is a horror, gore and psychological horror game developed and published by Frictional Games.
Released on September 08th 2010 is available on Windows, MacOS and Linux in 7 languages: English, French, German, Italian, Spanish - Spain, Russian and Simplified Chinese.

It has received 33,108 reviews of which 31,331 were positive and 1,777 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 2.92€ on Steam and has a 85% discount.


The Steam community has classified Amnesia: The Dark Descent into these genres:

Media & Screenshots

Get an in-depth look at Amnesia: The Dark Descent through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP/Vista/7
  • Processor: 2.0Ghz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed
  • Memory: 2 GB
  • Hard Drive: 3GB
  • Graphics: Radeon X1000/GF 6 - Integrated graphics and very low budget cards might not work.
MacOS
  • OS: OS X 10.7.5 - 10.15.0. This product is not compatiable with macOS 10.15 Catalina or later.
  • Processor: 2.0Ghz
  • Memory: 1 GB RAM
  • Graphics: Radeon X1000/GeForce 6 (Integrated Intel Graphics not supported)
  • Hard Drive: 2GB space free
Linux
  • OS: Ubuntu 12.04 LTS, Mint 13 LTS, Fedora 16, fully updated
  • Processor: 2.0Ghz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed.
  • Memory: 2 GB
  • Graphics: Radeon X1000/GeForce 6 - Integrated graphics and low budget cards might not work.
  • Hard Drive: 3 GB

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Amnesia TDD is a one of a kind game. It is one of the most legendary titles in the history of gaming. This game started the Let's Play genre on Youtube and launched the careers of Pewdiepie and Markiplier! The survival and psychological horror aspects of the game are implemented really well. But what really made the game great in my opinion is the LORE! The lore is loosely based on the alchemists of medieval times; such as the infamous Cornelis Agrippa! The setting and locations look very realistic. It was released almost 14 years ago, but it is still one of the best horror games ever made.
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Oct. 2024
A very scary and fun game! Every October I return back and always get too scared to continue! I do get further and further into the game each year though! Sound design is incredible and still holds up after all these years! If you have still not experienced Amnesia you really need to give it a try!! You might get so scared that you'll have to stop playing though!
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April 2024
Still a great atmospheric horror game with many mods that easily could be DLCs. Don't be afraid of it, or its age, you can still enjoy it today.
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Feb. 2024
the cycle for me is: open the game, play for 3 min, close game cus scared, open the game, play for 3 min, close game cus scared, open the game, play for 3 min, close game cus scared, open the game, play for 3 min, close game cus scared.
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Jan. 2024
Review There is the type of horror game that is just a different type of walking simulator and those that play like a survival horror one, where its action and resource management, sometimes puzzles. Amnesia is more like the latter despite having no combat to offer. It’s a famous game due to custom mods and youtube but in itself I found it one of the best horror games I’ve played. Gameplay Your main character suffers from fear of darkness therefore you not only have a health bar but also a sanity meter that decreases slowly when standing in darkness too long. The way it works is that your characters vision will slowly deteriorate, adding visual effects like insects crawling over the screen or in the last stage will make movement completely sluggish like the protagonist being drunk. This system is super fun although not balanced that well. I really love this idea but in practice it’s a bit too easy to plummet to the last stage when an enemy is around and you have to hide in darkness. Additionally looking at the enemy or seeing scripted disturbing events gives it a negative hit aswell. Some balancing might be better as the only proper way to restore it is to solve puzzles or hit a certain objective. There are health potions if you get hit by monsters or from other damages although I didn’t really use any of them in my playthrough. The main resource is tinderboxes (matches for light sources in the environment) and oil for your lamp. Since you have no combat the main goal is finding items and resources to be able to push past obstacles. There is an elevator not working? So, find a key in another room to find the parts in another one and repair the elevator in the machine room. The games length and the diversity of the gameplay aspects between puzzles (while being luckily not that complicated), hiding or chase sequences from monsters to more environmental or storytelling moments is pretty great. This culminated in a satisfying ending after 4-6 hours of playtime if you take it slow. Before anything in the game got stale or boring it finished which left me wanting for more but completely entertained throughout. There is also a sort of loosely collected new story called Justine that is short, 20-30 minutes long and ramps up the horror element even more although does not offer saves so can be hit or miss. Story I think what’s great about its story is how it starts with a super intriguing intro sequence that wants you to know why your character drank a potion to let him forget everything. The story slowly reveals itself through letters found in the environment and without resorting to guides I completely understood the story and it also left a lot of mystery making it absolutely memorable. Sound While I think the voice acting of the protagonist can be hit or miss the whole sound design is absolutely not. I especially love the feature that when enemies are around the music distorts, if you look at them the screen too. Making the beings scarier and more monstrous than they actually are. Especially when chasing you and the violin string noise that accompanies their sound gets more and more shrill and louder the closer, they are, making for some great chase sequences which the game rarely puts into so it doesn’t lose its effect. Graphics The game is quite old but due to its phenomenal usage of lighting it still holds up today. Especially great is the number of objects placed. You can pick up anything a normal person would be able to carry around, heavier objects can only be pushed. Wheels must be manually turned via the mouse and levers pushed down or up. This with the great effects and variety of set pieces that feel credible yet otherworldly make a truly immersive piece of software. Conclusion/TL;DR I feel like amnesia absolutely nails the defencelessness in a horror yet a high amount of player interactivity is present due to its neat puzzles, gameplay and set piece variety and item/resource management. It has so many great ideas that after that many tried to copy it and failed. Even the developers themselves but that’s another story. Absolutely fantastic horror experience with survival horror elements.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 16 November 2024 05:11
SteamSpy data 19 December 2024 19:13
Steam price 23 December 2024 12:48
Steam reviews 23 December 2024 11:50
Amnesia: The Dark Descent
9.3
31,331
1,777
Online players
61
Developer
Frictional Games
Publisher
Frictional Games
Release 08 Sep 2010
Platforms