Amairo Chocolate

Autumn. With the leaves just starting to change color, a boy arrives at Yunagi Village. The first person he meets is a girl handing out flyers -- a cute, cat-eared waitress.

Amairo Chocolate is a indie and cute game developed by Cabbage Soft and published by Sekai Project.
Released on March 19th 2020 is available only on Windows in 4 languages: English, Japanese, Simplified Chinese and Traditional Chinese.

It has received 778 reviews of which 760 were positive and 18 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 12.25€ on Steam and has a 50% discount.


The Steam community has classified Amairo Chocolate into these genres:

Media & Screenshots

Get an in-depth look at Amairo Chocolate through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 8.1/10
  • Processor: Pentium4 1.4GHz
  • Memory: 4 GB RAM
  • Graphics: 1280 x 720
  • Sound Card: PCM Audio support

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
可爱也挺可爱的,还有母狗,但是剧情也是真的无聊,玩的要睡着,自己评估吧,除非很冲某个不然还是不要买了
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July 2024
There are 3 paths for a total of about 9hrs playtime. The shared path took me about 6hrs, the neutral ending was a few minutes, and each of the two romance endings was about 3hrs each. Be warned: the credits appear suddenly and seem like they're leaving the story unfinished, but there's a short epilogue for each path. The biggest positive for me was that it was genuinely wholesome. It's rare for a visual novel to have a male main character who doesn't have any lewd thoughts. I enjoyed that very much! The biggest downside to this game for me was the lack of scene breaks. Though there were scene breaks, there were also some places that should have had scene breaks but didn't. Suddenly jumping from one scene to another without any clear separation made me feel confused and took me out of the story. I still feel like I must have somehow missed parts of the story, despite checking the backlog. The background art was fine but nothing special. The character art was cute but not particularly varied. There are 4 characters that you see, with only 2 outfits each (though one character has 3, with a 4th outfit in one single scene). Chieri's romance path is extremely typical of a visual novel, and really suffers in comparison to Mikuri's romance path. I expected to get answers to the vague mysteries surrounding Chieri, but in the end they were just brushed aside or never directly addressed. The ending was not satisfying to me at all. Mikuri romance path was wonderful though. It's the main reason my review is positive. It really did feel like a real romance. It brought back faint memories of falling in love when I was younger, something that not many visual novels manage to do. The naive romance option in visual novels often feels creepy, but this one felt really sweet and wholesome. I really enjoyed watching her go through all of those exciting first-love stages. Although after they made a big deal about her Christmas costume, I'm kind of disappointed that they didn't actually show it or bring it up again. The epilogue was short but it managed to give a little bit of closure instead of leaving me hanging. Finally one thing that I just can't let slide... on Chieri's path the following sentence was said: "Her eyes are still blue but she doesn't seem to mind that anymore" - What??? When did she ever mind her eye colour? Why would anyone expect her eye colour to change? What???
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June 2024
I enjoyed the Chieri route of this game, but found Mikuri's to be a bit too repetitive in terms of story, with Chieri's route being more interesting overall. Shiratama's art is beautiful, but don't go into the game expecting a lot of depth. Don't forget the DLC if you want the full game content.
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Jan. 2024
it a fun light read if you are in to animal ear girl and it have good world building.
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Jan. 2024
Warning: playing this game can cause heart attacks, and even death, due to the sheer amount of cuteness it has. Introduction Amairo Chocolate is a romance VN developed by... ehh... I still can't read katakana characters, but who cares? The point is, this is a slice-of-life romance VN, pretty much like the Nekopara series, with slightly worse writing and without the H scenes. This last point will be important later, but, for now, let's focus on what really matters. Worldbuilding The game is set on the fictional town of Yuunagicho, which is part of Japan, but with evident western-style architecture. It shares similarities to the real world, but the differences are as follows: the existence of beastfolk (the name the story gives to people with animal ears and tails), and some supernatural elements, like the existence of ghosts and gods. The latter plays a role in one of the storylines (e.g. routes) but the former is just window-dressing, because it's information the player doesn't need to understand the story. The game also establishes some rules, like the fact that beastfolk conceals their nature through the use of talismans, and those talismans aren't effective with the main character. Also, beastfolk can choose how to deal with people who, for whatever reason, can see their ears and tails. Incidentally, this rule is what kickstarts the plot of this game, but I found it bit tacked-on, because it's stated explicitly to the main character, and by extension, to the player. There are ways to establish a rule in a more subtle way, so it flows naturally with the story. The plot Like any slice-of-life story, this game doesn't have a real plot, in opposition of what you would see in other romance VNs, like Senren * Banka, for example, but it's still a chain on events linked by cause and effect. That being said, I spotted a handful of conveniences, which wouldn't be too damaging per se, but the problem is that, some conveniences destroy any sense of tension in some scenes (and this is particularly true in Chieri's route), and screw up with the tone of those scenes. Tonal shifts must be gradual in order to feel natural to the reader, and the tension must be relieved in the same manner, otherwise, the reader will feel conflicted because they won't know what to make of the scene. Should the reader be taking the scene seriously or not? Should the reader invest on the scene or not? In a well written story, the reader doesn't need to ask those questions, because the writing doesn't contradict itself. Another point of contention I have with the plot, is that the normal ending was way too rushed, so much so that I wonder why the writers included it at all. They could have done so much with that normal ending, given the overall strength of the worldbuilding, but it's pretty obvious that the writers wanted to prioritize the romance, and, while I think it's a valid story choice, that makes including the normal ending even more meaningless. Another thing is that it's pretty obvious that there are missing scenes, because the transitions in terms of writing feel off. This is due to the fact that this game is supposed to have H scenes, but there are not present here. I'll elaborate further in the last section. The characters There is only a handful of characters worth mentioning in this game, which are the main character, Shirokawa Yuzuki, Yukimura Chieri and (I can't remember her last name) Mikuri. Yuzuki has the strange ability of spotting beastfolk, regardless of the concealing method they employ. He is dependable, nice and reliable, but he is more dense than a chunk of gold, and this doesn't change throughout the story. The ones who do change are the main heroines, Chieri and Mikuri. Chieri is hardworking to a fault, serious and reliable, but she isn't honest with her feelings, making her a bit of a tsundere. Mikuri, on the other hand, is energetic and friendly, but she is incapable of handling uncertainty, and that's why she is always consulting the gods through the Kagura dance. Chieri's character arc is about her being honest with herself and learning to be more easygoing, and Mikuri's character arc is about her learning to live in the present and not in the future. They are very basic, but they do their job nicely. Presentation I didn't mentioned gameplay, because there is only one instance when the player can alter the flow of the story, and explaining it would be a waste of time. Instead, I'll proceed with the presentation. The art design and direction, while not mind-blowing, it's serviceable. The sound effects are nice, and there are some sound effects for comedic effect, which work as expected. Character design is where the possible heart attacks could come from, because they are extremely cute, especially Chieri's and Ichika's design). The voice acting is another danger, because, apart from being good, they sound overly cute. The music fits the context in a good manner and I didn't experienced any crashes or bugs. Now, I mentioned this game is supposed to have H scenes. Well, the Japanese version of this game have them, but the western release of this game doesn't. This is an evident example of censorship, and this is a big no-no for me. In conclusion: Pros: -Solid worldbuilding, for the most part. -Reasonably good character writing. -Cuteness!! Cons: -Several plot issues. -The game was evidently censored for western audiences. It wouldn't be fair to not recommend this game based of censorship alone, because it has other strengths, like the worldbuilding, the characters, and the overall presentation. But I think I needed to mention it, because censorship of Japanese games has become increasingly common in the western gaming market, and I'm in favor of creative freedom. Artists should be able to realize their creative vision without any restrictions whatsoever, no matter where they are from. That being said, I decided to recommend this game, because, like I said in other reviews, characters are more important than plot, and this game did reasonably well in that department. And, you know what they say: cuteness is justice.
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Last Updates

Steam data 20 November 2024 00:01
SteamSpy data 24 December 2024 05:09
Steam price 24 December 2024 12:25
Steam reviews 24 December 2024 01:47
Amairo Chocolate
9.1
760
18
Online players
16
Developer
Cabbage Soft
Publisher
Sekai Project
Release 19 Mar 2020
Platforms