Alpha Protocol™

Loyalty carries a price and no one knows this more than agent Michael Thorton. A talented young agent cast out by his government, Thorton is the only one with the information needed to stop an impending international catastrophe.

Alpha Protocol™ is a rpg, stealth and choices matter game developed by Obsidian Entertainment and published by SEGA.
Released on May 27th 2010 is available only on Windows in 8 languages: English, French, German, Italian, Spanish - Spain, Czech, Polish and Russian.

It has received 4,835 reviews of which 3,920 were positive and 915 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 14.99€ on Steam and has a 25% discount.


The Steam community has classified Alpha Protocol™ into these genres:

Media & Screenshots

Get an in-depth look at Alpha Protocol™ through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: 2.4+ GHZ Intel® or 2.0+ GHZ AMD™
  • Memory: 2 GB RAM
  • Graphics: NVIDIA® GeForce 6 series (6800GT or better,) ATI™ 1300XT series or greater (X1550, X1600 Pro and HD2400 are below minimum system requirements)
  • DirectX: Version 9.0c
  • Storage: 12 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
What i like about the game is the decision making which leads to many various cutscenes and playing stealthy through the missions. I may be wrong, but it plays a little bit like a Mass Effect title. You have to like it. For a game of 2010 the price is undoubtfuly too high.
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Sept. 2024
Broken, bugged, unfinished. And still it's one of the best RPGs I've ever played, with a compelling narrative, actual branching dialoguem consequences for your actions; actual role playing as a spy. I'm glad they brought this game back to stores: A remake, sequel or even remaster will never happen, but it deserved any of those three, for it deserved another chance given this development. Regardless, it's an experience not found anywhere 14 years later, for the good, and for the bad.
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June 2024
Unironically my favorite Obsidian game behind New Vegas. One of the jankest games I've ever played but with a HUGE amount of meaningful choice and consequence in your actions and story decisions. It's been 14 years, why the hell did nobody else make a spy RPG as cool as this?
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March 2024
Alpha Protocol is an Espionage roleplaying game developed by those guys that made that Fallout game everyone likes. Play AS Steve Spyman, on your gallant quest to continue the cold war. After waking up in the Graybox, which is like, Third Echelon but not as cool, Michael Thorton goes through a test and is accepted into the Alpha Protocol. Which is like Third Echelon but not as cool. Agent Thorton is sent to Saudi Arabia on a set of missions to disrupt terrorist activities in the region, but after sneaking about and then other things I can’t say, Thorton is forced to go rogue and goes on a journey to discover what is really going on and also why his aim sucks until I put more blips in the blip bar. How the game plays is like a mix of a third person stealth game/Third person shooter but you have stats and those stats either hinder or help you with the whole spy thing. You have categories such as: Stealth, Pistol, Assault Rifle, Shotgun, Sabotage, KARATE, How good you are at throwing things that explode, worse assault rifles, tax evasion, and Grand Larceny. You go anywhere with these stats from a hail mary to the greatest mass murderer to ever live, able to shoot people in the face before they were even born. As far as I can tell, the game wants to you to be sneaky, at least that’s how it felt to me. Enemies have a rather narrow cone of vision, so moving around is pretty easy, and levels have a lot of ways of moving around. You’re also expected to hack, rewire doors, and pick locks, which all help you from turning off cameras, getting more money on dossier info on characters, or finding new attachments for your weapons. Look, just max out Stealth and suddenly you can take out 10 or so people while being completely invisible, they just let it happen. You’d think they’d shoot at your direction or something. Other than that, and some pretty half-way decent level design (sometimes), Alpha Protocol kind of plays like a high budget Choose Your Own Adventure book. You don’t really choose dialogue, but instead you choose what kind of tone Thorton uses to respond, from professional to suave to jokes, etc. Each one dictates how people will perceive you, and effects your reputation with them. This actually changes the story, kind of, there’s still an over arching plot, but the people that get involved and who you run into during the game is based entirely on who you’ve buttered up or called fat in your run. Characters will just kind of disappear from the story, there’s one you’ll meet once in game and then not see again until near the end. Killing certain people will bar you from meeting others, and sparing some will reveal information you might not have found out otherwise. I met one lady that seemed important but never pursued her, so she just kind of didn’t bother, which is realistic, and also kind of funny. Word of advice, I know some of you like to reload on bad outcomes or unwanted reactions. But just let it play out, at least your first play through, you’d be surprised what you get. The game is basically a 20 hour long Spy movie but every twist adds 2 hours to the run time. Going back and reading reviews from the time, some of them seemed a bit weird. Some reviews said that the game was impossible to beat using a stealth build, which I was using. Others said stealth was overpowered, which, y’know, it is. Some said the game bosses are impossible unless you prioritize assault rifles or shotguns, and, like...No? All of this being said. I am playing the game in 2024, and this game came out in 2010. And much like after accepting a pill from a stranger on the street, I’m not entirely sure what happened between then and now. There are game breaking bugs I just didn’t experience, or graphical glitches that weren’t present. Maybe they went back and fixed it? Maybe they implemented some community patch I’m not aware of into the official launcher? Either or, it worked on my computer. And I found this thing on the side of the road. The game can get formulaic, though. Once you get into a rhythm it’s hard to break. Sometimes it mixes things up with less-than-guilty guards or something, so killing them can be a no no. But other than that, its usually find someone, kill someone, hack something, or steal something and that’s about it. Also, one time the game accused me of killing US marines and I just didn’t do that. Don’t put words into my mouth, game, I have a lawyer. It’s just me with a different mustache, but I’m technically certified. Its a good time, I don’t know if I’ll go back to it. I bought this game back in 2012 or so and just got around to it. As of right now its not on the Steam store, the only place you can get it legit, to my knowledge, is on GoG. So go there if you don’t have it yet. Chances are you do, and you just forgot you bought it. Like me. Alpha Protocol gets 7 legally distinct 007 sounding music tracks out of 10. The United State is reportedly missing 6 nuclear weapons. [url=https://store.steampowered.com/curator/7124597/] Come join me in the Dirk Protocol. I’m lonely.
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March 2024
You can get it here : https://www.gog.com/en/game/alpha_protocol?utm_campaign=adtraction&utm_medium=affiliate&utm_source=adtraction
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Last Updates

Steam data 19 November 2024 12:12
SteamSpy data 19 December 2024 03:00
Steam price 23 December 2024 20:45
Steam reviews 23 December 2024 03:47
Alpha Protocol™
7.9
3,920
915
Online players
10
Developer
Obsidian Entertainment
Publisher
SEGA
Release 27 May 2010
Platforms