All Walls Must Fall - A Tech-Noir Tactics Game

All Walls Must Fall is a Tech-Noir Tactics game set in Berlin 2089, where the Cold War never ended.

All Walls Must Fall - A Tech-Noir Tactics Game is a tactical rpg, turn-based tactics and turn-based strategy game developed and published by inbetweengames.
Released on February 23rd 2018 is available on Windows, MacOS and Linux in 8 languages: English, Portuguese - Brazil, Spanish - Spain, Simplified Chinese, Russian, German, French and Polish.

It has received 334 reviews of which 239 were positive and 95 were negative resulting in a rating of 6.8 out of 10. 😐

The game is free to play on Steam.


The Steam community has classified All Walls Must Fall - A Tech-Noir Tactics Game into these genres:

Media & Screenshots

Get an in-depth look at All Walls Must Fall - A Tech-Noir Tactics Game through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64-bit Windows 7
  • Processor: Dual-core Intel or AMD processor
  • Memory: 4 GB RAM
  • Graphics: DX10 compatible video card
  • DirectX: Version 10
  • Storage: 2 GB available space
MacOS
  • OS: Mac OS X 10.12.6 or later
  • Processor: Dual-core Intel processor
  • Memory: 4 GB RAM
  • Graphics: Metal compatible graphics card
  • Storage: 2 GB available space
Linux
  • OS: 64-bit OS
  • Processor: Dual-core Intel processor
  • Memory: 4 GB RAM
  • Graphics: OpenGL 4.3+ support
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
We have to give the studio inbetweengames sincere credit for the originality and flare of this game. To be clear, I do *not* highly recommend it, but it is fine for a short 5 hour long game and it has many qualities. First, luckily the game does not impose timers on decisions, because I would probably not have played it otherwise (though it is an option, off by default. Likewise permadeath is off by default). I personally *hate* time limits in games, yet the time resource in All Walls Must Fall did not annoy me at all. It even grew on me and became fun since you can buy time manipulating powers. In fact, there are very different ways of doing missions: guns blazing, persuasion, stealth, hacking, etc. You have a wide variety of weapons, cyber-augmentations, and time powers you can buy. It is impossible to get them all in one playthrough. For fun, buying the cyberfist does open some new strategies (i.e. breaking walls to avoid needless gunfights). That said, if you play cleverly, you probably only need to buy the time manipulation powers. You can also avoid combat in missions, especially as you can redo them. I don't want to oversell it : the gameplay systems are similar from one map to another, though new enemy types appear that can use some time manipulating themselves, and the difficulty increases later in the game. All in all, it should take about 5 hours to complete based on polls. In the last missions, failing any dialog mini-game results in massive fights, which I found fun actually. __ TIP : if you think you are failing one of the first missions, just press Escape and abort / restart the mission. You will also get the option, later, to redo missions to get more Credits (you can time travel, so...). I redid missions mostly to get pacifist achievements (there is one for each mission, which I think is a nice touch).
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Nov. 2024
For the price tag, it's not bad if you like turn-based games. I bought it for $1 before it was free and completed the campaign two or three times. That being said, the game seems half-baked. I don't mean that technically as I didn't find any bugs or issues, but things like varied environments and story are missing. +Time manipulation skills are pretty entertaining. Honestly they are OP once you get them all and get them upgraded. -The convo options seem mostly random which makes the whole process seem pointless. -The nemesis guys, once aggro'ed, must be killed (undo and rewind do not work on them) as they will prevent you leaving combat to engage in mission-critial dialog. So yeah, a decent if not great game. I really enjoyed some of the combat and warping around with traceback and rewind. However, I kept getting the feeling like this game was the opening act in something greater that never materialized. That's a real shame because I was getting that "your boss/organization isn't really who/what you think they are" kind of vibe which fits the game perfectly.
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July 2024
very interesting gameplay and world, especially after living in berlin for 5 years now! the only thing that bothered me was that you could barely see what was happening on the last health state. all that static made it really hard to see enemies or even the environment
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Feb. 2024
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 17 November 2024 04:05
SteamSpy data 18 December 2024 02:22
Steam price 17 November 2024 04:05
Steam reviews 22 December 2024 17:46
All Walls Must Fall - A Tech-Noir Tactics Game
6.8
239
95
Online players
2
Developer
inbetweengames
Publisher
inbetweengames
Release 23 Feb 2018
Platforms