Alex Kidd in Miracle World DX

A legend returns in stunning new detail with Alex Kidd in Miracle World DX! Fire up your power bracelet and relive a platforming classic alongside new modes, levels and features!

Alex Kidd in Miracle World DX is a precision platformer, 2d platformer and difficult game developed by Merge Games and Jankenteam and published by Merge Games.
Released on June 22nd 2021 is available only on Windows in 10 languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian and Italian.

It has received 733 reviews of which 587 were positive and 146 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 1.99€ on Steam and has a 90% discount.


The Steam community has classified Alex Kidd in Miracle World DX into these genres:

Media & Screenshots

Get an in-depth look at Alex Kidd in Miracle World DX through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 1.80GHz or better
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4000-5000 series (game in 720p)

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
The Original Alex Kidd in Miracle World was never a great game. With its one-hit deaths (and unforgiving hitboxes), slippery controls and luck-based boss battles, it could never be as accessible and appealing as Super Mario Bros. Having said that, I love seeing classic games get the modern treatment like this, and it's amazing how much a new coat of paint and some quality of life additions can add to a generally mediocre game. The graphical upgrade is the main selling point, and with good reason. The game looks great, with beautiful sprites, lush colors, and some nice attention to detail (such as the motion of Alex's scarf). A feature I absolutely love is the ability to swap out the graphics for the Master System's original pixel art on the fly (although somewhat changed to accommodate the new HUD). Even the soundtrack switches between the re-arranged tunes and the original chip tunes. It's honestly fun just to regularly stop in your tracks and compare the two versions. The gameplay is, by default, as punishing as the original. The controls take a bit of getting used to, and there are some odd design choices that seem to intentionally make the game more annoying. For instance, you lose whatever money you've accumulated when you get a Game Over, but several of the stages include a shop right at the beginning where you won't have any money if you've just continued. Also, some shops sell vehicles that actually make progressing much more difficult and are likely to lead to a quick death. There is no in-game description of what the items do so trial and error (or looking them up) is necessary to figure out how they work. At least continuing after a game over isn't too punishing. It's definitely worth noting that the devs have included accessibility options that remove Alex's inertia (making him much easier to control but making some areas inaccessible), make the enemy hit boxes a little more forgiving, and give you infinite lives (although that one disables achievements). While I played old-school rules, it's nice that these options are included. You can also select from a variety of foods Alex will be seen eating in between levels, which is a useless but cute touch. Once you beat the game you unlock a few new modes, including a classic mode that plays seemingly identically to the Master System original (meaning you have to enter the pause menu to select and use items, for instance). It does seem like some effort went into making this more than just a lazy port. I would be remiss to not mention what I dislike the most about this game: The janken battles. You need to win 2 out of 3 rock/paper/scissors matches with every boss in the game, which is incredibly annoying. While it did seem like if you lost against a boss he would choose the same sequence the next time, it just feels really cheap to guess your way to victory, losing lives in the process. Some levels include a hidden item that will allow you to see what the bosses will choose, but I only found that about 2 or 3 times in the entire game. I was never a fan of this mechanic, but I suppose if this was to be true to the original it had to be there. As for the action-platforming, yes, it can be somewhat awkward but it's far from insurmountable. It actually feels nice after you've died several times in an area and then find yourself smoothly weaving through enemies and obstacles. There are bunch of secrets to find (many of them well-hidden), and the appealing presentation encouraged me to keep coming back, even after getting frustrated. I would love to see more retro games get this treatment. This is an excellent way to show appreciation for the classics while making them more appealing and accessible for modern audiences. More of this, please! Recommended.
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Oct. 2024
The original 'I Wanna Be the Guy'. Hard af. Finally after like 30 years... I beat it. Thanks to the unlimited lives. :')
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Sept. 2024
I played this game a LOT on Sega Master System, almost 30 years back, and now, on this version You can play the new game, with graphic and audio improvements, OR, with just ONE TOUCH, go back to the original version, pure nostalgy, and all this instantly. Love both versions
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June 2024
Honestly, very hard recommend, but I will appreciate how the old look can be toggled on, so you can essentially play the original, which is cool. If you never played it before, probably fiddle around with the assist options so the game can be a little less frustating. The visuals and soundtrack are great, though.
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Feb. 2024
Nice remake of this old game (the first one I played in my youth!). The design is cute and dynamic, the backgrounds beautiful, the musics pleasant, and the gameplay is loyal to the original, hard but fun. Fortunately, we now have the unlimited lifes.
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Last Updates

Steam data 17 November 2024 03:22
SteamSpy data 22 December 2024 19:23
Steam price 23 December 2024 12:37
Steam reviews 22 December 2024 09:52
Alex Kidd in Miracle World DX
7.6
587
146
Online players
4
Developer
Merge Games, Jankenteam
Publisher
Merge Games
Release 22 Jun 2021
Platforms
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