AK-xolotl: Together on Steam - User reviews, Price & Information

The cutest, deadliest top-down roguelike shooter featuring AK-wielding Axolotls. Blast your way through the animal kingdom with an arsenal of kick-ass guns, mighty power-ups and even raise an army of trigger-happy baby axolotls. 🔫🔫 Double the firepower! Local co-op update now live!

AK-xolotl: Together is a singleplayer, bullet hell and action roguelike game developed by 2Awesome Studio and published by Playstack.
Released on September 14th 2023 is available on Windows and MacOS in 15 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Dutch, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian and Traditional Chinese.

It has received 851 reviews of which 660 were positive and 191 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 18.99€ on Steam.


The Steam community has classified AK-xolotl: Together into these genres:

Media & Screenshots

Get an in-depth look at AK-xolotl: Together through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 or newer
  • Processor: (64 bit) 2.0 Ghz
  • Memory: 4 GB RAM
  • Graphics: Nvidia or ATI DirectX11 Compatible Graphics Card
  • DirectX: Version 11
  • Storage: 500 MB available space
MacOS
  • OS: MAC OS 11 Big Sur
  • Processor: Apple Silicon & Intel Core M
  • Memory: 4 GB RAM
  • Storage: 600 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Underrated Game, Highly recommend the cartoon style game with some violence mixed in. Granted it can be difficult until you've practiced enough.
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Nov. 2024
I really like the game. It is not that big. But still fun for a round or two to relax.
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Nov. 2024
AK-xolotl might just be one of the best showcases of why Steam needs a sideways thumb button ; as even though I'm giving this one a recommendation, I'm only just barely doing so . This title has a lot to love about it; the bullet-hell gameplay is really fun and addictive, the visual style is adorable, and there are tons of different weapons and items to find. plus, our hero is literally an axolotl wielding an AK-47 . How is that not freakin' awesome?? Unfortunately, the game has a number of screws loose; most notably being how it's a roguelike that you can beat fairly quickly, and where each run feels more or less the same as the run before it . But let's not worry about that yet! Positivity , baby!! (*AHEM*) “ Once upon a time, a family of axolotls was having a picnic on a hill. After their bellies were full, the axolotls all laid down for a long nap. . . BUT THEN, a bunch of large, scary, and definitely evil beasts came and kidnapped (almost) everyone!! When the very last axolotl woke up, he found that his family was missing! And HIS LEFTOVER SANDWICH WAS STOLEN!! So then he... uhm... he.. he took out his AK-47 and proclaimed 'Let's go shoot some fools until their faces are unrecognizable!!' “ . . . wow, that escalated quickly . anyway, very deep and moving story, right? Now, AK-xolotl's gameplay is rock solid . The stages are all awesome and distinct, the enemy Al is actually pretty good (bad guys tend to group up and surround you in a corner, and they don't exactly go one at a time when shooting you), and -most importantly- the guns are tons of fun . There are eight different weapon types; including machine guns, snipers, and explosives; each having about fifteen or twenty unique kinds of guns. I personally liked the shotguns and melee weapons the best. The melee attacks, ironically enough, felt a lot more satisfying and fluid than the gunplay; in a game where AK is literally right there in the title . Also, axolotls swinging chainsaws . 'nuff said. Gameplay is not the problem here; as what AK-xolotl offers is robust, and loads of fun. The big problem is that the game really should be offering a lot more. To give you the big picture, let's compare this to another roguelike. now, you may have heard of this little indie game, see, it's called THE BINDING OF ISAAC. Anyway, there are dozens upon dozens of different levels in Isaac 's story mode, each one having five or six ( or more... ) different bosses to fight. You know how many AK-xolotl has?? Eight. Eight levels, eight bosses. that's it. Isaac gives you eighteen different characters to play as; many having significantly different abilities and strategies to try; and while AK-xolotl has a lot more characters, guess how many unique abilities there are?? One. that's right : every character has the same special ability, and all it is is stuffing your face!! . Isaac 's tragedy has nearly twenty different endings, peeling back layers like an onion and revealing what's actually going on every successful playthrough, all while opening up new levels and secrets every run consistently. And how many endings does AK-xolotl have?? ONE . And once you beat it, that's kinda it . No new zones, bosses, enemies, any of that.... with that said, the gameplay is still fire, y'all. It's impossible to hate axolotls. that's just facts. On a similar note, I really don't have any complaints with AK-xolotl's production values. Visually, it looks gorgeous . The hand-drawn 32-bit sprites and locations are quirky and ridiculously charming, the character animation is incredibly clean, and the little details and touches just make everything feel alive . To give you some context on all this, let me tell you about my favorite level: Sakura Inferno . It's a slightly over-the-top Japanese themed zone where you fight the Yakuza and Yokai while going through bamboo forests, while cherry tree leaves are blowing everywhere ( obviously ); and the whole thing ends with an intense battle between a massive albino viper. It's pretty awesome , even though the snake's tail looks kinda phallic during that one attack. Most of the weapons look and feel powerful, like you're some sort of amphibian Rambo . Like every roguelike game, there are a bunch of pop culture references in the most random of places; things like Star Wars ( it's a light-swoosher! totally different thing! ), Portal, and even a Mr. Beast bar . Even Isaac got invited to the party! great job, buddy! oh, the game is also pretty funny. It's the little things, like how you can get a “hand gun” and it's just you pointing your fingers going “ pew pew pew pew! ” or how the fountain statues at the hot springs are just axolotls peeing , or how all the cutscenes have David Attenborough- esque narration. Also, the axolotls are just goofy goobers . The music is fun while in game, but it's nothing I'd listen to on its own; but, like, that's the biggest criticism I have about the entire production . Other than that, AK-xolotl is a winner in every category. perfect 10/10 . AK-xolotl is a lot of fun... when it actually works . I'm going through various miscellaneous problems I came across; some game breaking, some nit-picky, but they're there, and they do add up . let's a go... First up, you can easily crash the game with certain power-ups, one of them combining the DPad Shots with the Laser Blaster. Lasers will just keep flooding the screen until the whole thing starts stuttering before your computer explodes (only a mild exaggeration). A lot of the power-up rooms are actually useless . like, why do we need a room dedicated to ammunition? ENEMIES ALREADY DROP AMMO WHEN YOU RUN OUT . More than once, I was scammed out of my money from a shop. Your healing ability will bug out if you get hit while using it, making it so you can't use it for the rest of the run. The game has something of a backwards difficulty level, as in the first three or four levels are much much harder than the later maps. I mean, I had more trouble on World Three's boss ( a killer whale about to burst on steroids ) than the final boss ( a literal god ). The game will keep giving you bullets and ranged weapon upgrades even when you're playing the Melee Only mode. Some “upgrades” actually just make the weapon much worse (the “leap after every attack!” ability legit ruined my run ). More than once I got hurt from an “ invisible ” attack (most likely the fire from an already dead enemy). The “Axo-little Pet Simulator”, while undeniably adorable, is far too shallow to be considered a selling point. You can easily kill yourself with your own grenade launcher. And finally, I hate those foxes with crossbows. they're legit among the hardest enemies in the game, and they show up on level one. literally unplayable. 0/10. AK-xolotl is a very fun action game. With that said , I hesitate to give this a full thumbs up. The reason? well, along with all the other problems I mentioned , the game is too predictable . While the competition has games that are completely different every single playthrough , AK-xolotl tends to feel very samey the further you get . And while the competition has games that can last hundreds of hours , I saw everything AK-xolotl had to offer in less than twenty five . still, it's definitely not a bad game; and it is a lot less dark and violent than other roguelikes. you're still going up and shooting cute critters in the face with a shotgun, though. you're all cool with that?
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Nov. 2024
AK-xolotl had a rocky start—it probably should’ve launched in Early Access, since a lot of content was added after release, and it felt pretty empty at first. With the 2.0 update, though, it feels like a whole new game, and I’m glad they streamlined some mechanics to focus on the core gameplay. There are still a few rough edges with older features lingering around, but overall, it’s a much better experience now. It’s a solid twin-stick shooter roguelite, though a bit grindy if you want to unlock everything. Personally, I’m not sure I’ll go through all the unlocks again, even with the improved axolotl mechanics. The game is challenging and fun, with some tough bosses and a lot of charm. If you’re into games like Enter the Gungeon, Nuclear Throne, or twin-stick shooters in general, this one’s worth a try.
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Sept. 2024
This game is way harder than I was expecting. I was thinking like a 4 hour adventure but this game has a lot more to offer than that. Lots of things to collect in stores and little guys to unlock. If you are expecting something that will keep bringing you back for hundreds of hours look somewhere else. A worth while purchase if you are looking for something to fill the void that Enter the Gungeon left in your heart.
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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 April 2025 06:12
SteamSpy data 12 April 2025 03:49
Steam price 13 April 2025 20:47
Steam reviews 12 April 2025 11:50

If you'd like to dive deeper into the details about AK-xolotl: Together, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about AK-xolotl: Together
  • SteamCharts - Analysis of AK-xolotl: Together concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck AK-xolotl: Together compatibility
AK-xolotl: Together
7.4
660
191
Online players
20
Developer
2Awesome Studio
Publisher
Playstack
Release 14 Sep 2023
Platforms