Airships: Conquer the Skies on Steam - User reviews, Price & Information

Construct mighty steampunk airships and fly them into battle, waging war and conquering the skies!

Airships: Conquer the Skies is a vehicular combat, 4x and war game developed and published by David Stark.
Released on August 16th 2018 is available on Windows, MacOS and Linux in 7 languages: English, German, French, Russian, Japanese, Simplified Chinese and Korean.

It has received 5,820 reviews of which 5,583 were positive and 237 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Airships: Conquer the Skies into these genres:

Media & Screenshots

Get an in-depth look at Airships: Conquer the Skies through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or later
  • Processor: 1.8 Ghz+
  • Memory: 256 MB RAM
  • Graphics: 128 MB VRAM+
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers
MacOS
  • OS: 10.7
  • Processor: 1.8 Ghz+
  • Memory: 256 MB RAM
  • Graphics: 1 GB VRAM+
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers
Linux
  • OS: Ubuntu/Debian/Mint
  • Processor: 1.8 Ghz+
  • Memory: 256 MB RAM
  • Graphics: 1 GB VRAM+
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros, but no guarantees.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Strikes the right balance between maneuvering in combat, shipbuilding, and strategy. Some systems are a bit simplistic (e.g., income buildings) and in my personal opinion there are some areas that can use some additional balancing, but in every other respect it is a very enjoyable, fast paced, relatively short strategy game, despite straddling several genres known for being very unapproachable.
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Feb. 2025
I bought Airships: Conquer the skies back in December of 2018. I couldn't run it on my crappy dell laptop back then and the developer offered a refund. I denied it because I hope for the game and I'm glad I did, it's turned out to be a wonderful game to play either alone or with friends.
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Jan. 2025
10/10 bigger cannon better also dont just armour the front of your ship they can shoot anywere in a ship so just armour the important stuff not jut the front as thye dont have to go through the front to shoot at your ammo
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June 2024
I like this game because you can make cool and normal looking airships, but you can also make the horrors.
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May 2024
Airships: Conquer the Skies is great for a number of reasons: 1. The shipbuilding and design part of the game is very intuitive and well done, with many possible ship designs ranging from little fighters to gigantic flagships spewing rockets and bullets. The ships you use for each play through usually have to be designed for each situation due to rapid changes in resource availability and new research into better ways to kill people, with everything from just dropping rocks to cannons the size of a small apartment to steampunk laser beams , you will always be finding new weapons and other tools to redesign your ships around. This is great because the ship building is arguably the best part of the game and most everything in game revolves around it. 2. The combat is very engaging with fights not being determined by who has the best ship and fleet make-up but also tactics play an important role. you can't just build a giant stack of gigantic city dwarfing destroyers and march them right up to the biggest defensive building on the map, because that's how you get ripped apart by flack cannons. for every fight you have to consider how to best maneuver you ships so all of your weapons can hit them and few of theirs can hit you. beyond staying out of range of enemy fire, you can also command your ships recourse use to an extent, choosing to conserve or quickly rush through ammo depending on the situation. both of these considerations in tactics are amplified by random weather effects and the occasional monster fight, which challenges you to think differently about how you fight, sometimes even requiring a small fleet built just to clear one giant nest in a few of the more end game monster infestations cough cough moon disk cough so the fights never get old because there is no one strategy you can use to triumph over every situation. This is probably further expanded on by the DLC, but I don't have it (yet) so I cant speak on it, but just know you do not need it for the fights to be very varied and fun. 3. The style and art in this game is amazing, and the game does a great job taking advantage of the simplicity of pixel art while also making every bit of the environment, ship, and character design feel detailed and in line with that 1800-1900s brand imperialism, especially with the little details like the sea monsters and blemmyes on the campaign map. The monster design is also great with some of them literally towering over head making all but the biggest of ships look like mere ants in their wake. the biggest problem I have ever had with the game is during end game fight where some of the AI decide to just spam rifles on their defenses, which can in very very large numbers start to make the game slow down, bu I have never had any problems with crashes and it mostly only slowed down in 3x speed. Overall, great game, very empire, would recommend.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 April 2025 19:04
SteamSpy data 11 April 2025 18:47
Steam price 13 April 2025 20:46
Steam reviews 12 April 2025 05:53

If you'd like to dive deeper into the details about Airships: Conquer the Skies, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Airships: Conquer the Skies
  • SteamCharts - Analysis of Airships: Conquer the Skies concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Airships: Conquer the Skies compatibility
Airships: Conquer the Skies
9.3
5,583
237
Online players
73
Developer
David Stark
Publisher
David Stark
Release 16 Aug 2018
Platforms