A.I.M.2 Clan Wars

A.I.M. 2 is the sequel to the epic science fiction first-person action RPG developed by SkyRiver Studios. Its compelling story and unique look lift off exactly where the original ended. New clans led by Mechminds of the Fifth Generation are powerful and well-organized formations with far-reaching plans.

A.I.M.2 Clan Wars is a rpg, action and simulation game developed by SkyRiver Studios and published by Fulqrum Publishing.
Released on May 22nd 2014 is available only on Windows in 2 languages: English and Russian.

It has received 483 reviews of which 376 were positive and 107 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 0.59€ on Steam and has a 80% discount.


The Steam community has classified A.I.M.2 Clan Wars into these genres:

Media & Screenshots

Get an in-depth look at A.I.M.2 Clan Wars through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: XP, Vista, 7, 8, 10
  • Processor: 1,5 GHz
  • Memory: 256 MB RAM
  • Graphics: nVidia GeForce3 or ATI Radeon 7500
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
  • Sound Card: DirectX compatible sound card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2024
AIM 2: Clan Wars is a strange but enthralling game, rife with jank balanced out by interesting and ambitious concepts. If you like slavjank and hovercraft armed to the teeth with weaponry and equipment you may like this game if you are patient enough to stumble through your first 5-10 hours in the first zone. Imagine Morrowind or Stalker but in hovercars (the game calls them Gliders) with a dash of faction management and an open world with mostly RNG quests which help you accrue resources as well as more complex story missions that offer a surprising amount of lore and text for you to delve into. Graphics are what they are, kind of nostalgic I think. There are several sectors you can visit which all have their own unique setting, vehicles and mechminds as well as other cool random things like anomalies, ruined structures and ventilation shafts which take you to the dreaded underground. Traversing the underground zones is painful. Look up a guide if you need to go to a specific location within that area. The Gliders are surprisingly complex in how you can outfit them and they all feel quite distinct with their own roles and capabilities. I personally love the Nightmare 2 for its ability to fly, or the Namtar/Black Namtar being one of the better endgame ships. You can upgrade internal parts of your ship too, get better shields, armour, thrusters and plenty more. Weapons are a tad hit or miss, I would recommend sticking to high damage hitscan weapons but you may find others work for you. The faction system is pretty complicated as well, you use mechminds (the brains that control the Gliders) to form node clusters and control buildings, once your clan rating is 100% for that sector you have taken control of it and can move on to conquer a new sector. As for combat, it's tough. Brutally tough. You can easily die in seconds to an enemy who punches way above you in terms of outfitting, but this can work both ways; if you're more upgraded, then the starting zone gets easier for example. I feel this game rewards turtling, so don't be shy to hoard crystals and get the best gear you can in the moment. If you're really careful you can take out entire squads of enemies which feels like a huge accomplishment because of how easy it is to be critically damaged even with a strong hull and shields. There's potential for fun, but I mostly just abused quicksaves (F5) to avoid being killed as it broke the enemy AI and caused them to pause for 5-10 seconds before "waking up" and attacking me like normal. I guess if a section is a bit too tough, don't be shy to hit that button and momentarily confuse your enemy. I genuinely question if it's possible to beat this game in a single run with no deaths given how tough it can get. In summary, this is a janky game with a multitude of bugs and flaws but I'll be damned if I can't put it down. For the asking price I'm surprised how much fun I had.
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June 2024
need a trainer for this game, I am too old to play this old-school thing!
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Last Updates

Steam data 18 November 2024 20:10
SteamSpy data 18 December 2024 09:10
Steam price 24 December 2024 12:44
Steam reviews 22 December 2024 19:50
A.I.M.2 Clan Wars
7.4
376
107
Online players
0
Developer
SkyRiver Studios
Publisher
Fulqrum Publishing
Release 22 May 2014
Platforms