AI Roguelite

World's first RPG in which all entities are AI-generated and all game mechanics are AI-directed.

AI Roguelite is a rpg, text-based and procedural generation game developed and published by Max Loh.
Released on October 25th 2023 is available only on Windows in 26 languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Indonesian, Japanese, Simplified Chinese, Traditional Chinese, Finnish, Hungarian, Norwegian, Polish, Portuguese - Portugal, Romanian, Russian, Swedish, Thai, Turkish, Vietnamese, Filipino and Malay.

It has received 366 reviews of which 290 were positive and 76 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 9.75€ on Steam.


The Steam community has classified AI Roguelite into these genres:

Media & Screenshots

Get an in-depth look at AI Roguelite through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows
  • Memory: 4 GB RAM
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
While I do recommend this game, and it is far better than AI Dungeon. I have a few complaints, and also recommendations. Complaints: Strange skills: - Eating & Sleeping should not be a skill, I fail at doing these tasks more than I should, and this results in my character not being able to eat or sleep when I need to because my skill is too low. Making me not want to play with hunger and energy enabled. Location Tracking: - There needs to be better location memory, as sometimes if I leave a place and go home, it creates a new place called Home and forgets about the one I already spawned at. The locations need to have more synergy between them, and also the Unmarked Locations you can create need to be labeled a bit more, I didn't even know that I could do this until I double clicked and found out about it because I couldn't travel to any nearby locations, as they were too far away. Item, People, and Location descriptions: - These are often worded in ways that make the Images generated, into ones that arent actually related. For example, with characters, it tends to describe the characters personality and not appearance, leading to a weird generation. Same with items, it will talk about how eroded an item is, but not what the actual Item is, so images for those are also improperly generated. Locations arent as bad, but occasionally they are generated weirdly as well, but these are mostly good. Now that I have complained about a few things, here are some things I would love to see in the game. Recommendations: Complex Relationship Dynamics: - Instead of just the Happy, Neutral, and Angry stuff. I think there should be more complex emotions that collectively influence a relationship, maybe not a lot, but a few more at least. Better Left-Hand Background Generation: - Im talking about the Background that is behind the Relationships, Items, and Enemys section. The image for these is often very random, and doesnt look good as it clashes with UI. These should be lightly influenced by description, but always appealing to a more UI visual aesthetic instead of just random backgrounds. Creative Mode Settings: - I think this mode needs its own Settings, so that I can fine-tune how much of it I want to be enabled. I would like to be able to edit stuff when I need to, to make stuff more cohesive. However, I don't always want to be able to do actions even without specific items, I want the realism to stay intact. I only use this mode for editing stuff that doesnt make sense, I'd like all other features to remain the same. Side Note: Thank you for actively working on this, I love this game. I was going to buy an AI Dungeon subscription, but then i discovered this and tried it out, as I had bought it on sale for 5$. This is so much better than any other AI rpg type game out there. It just needs a little more time in the oven, but as is, I could play this for hundreds of hours and never get bored. I like it how it is now (aside from what I mentioned above), and I'm excited to see how the updates for this progress. Much love <3
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Sept. 2024
The current round of updates have essentially solved all issues for me. Holy cow, you can actually play a coherent story now. Like, for half my first game with the new update, until suddenly some kind of lich thing appeared as a quest plot, I wasn't even fighting, just walking around the city and talking to people, and learning how to do things such as summon money with magic. It is a nice change of pace to not have to be a murder hobo in a video game all the time. I only expect things to get better as time goes on.
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Aug. 2024
What can I say.... it is a very cool idea and something I've always wanted. A true RPG experience where you can be in quite literally any setting you could possibly want! The only issues I've had is I have to tweak settings occasionally to keep the Ai consistent with its storytelling, but to be honest that was always going to be a thing. We're not at the point of perfect, adaptive Ai, still gotta put in the manual human work to get it to do exactly what you want to do. However, for what is here, I say it is well worth the buy. It includes a few free text generation options and a few free image generation options which are all ya really need, but if you want to use your own stuff there is an option for that too! The developer is also extremely hands on with helping the community. I was trying to run a custom server for image generation and pics were not loading in game and the Dev helped me sort it out pretty much the same day! They were very pleasant and helpful and broke things down in easy to understand language, as well as answered any questions I had along the way. 10/10 I'd recommend giving it a shot. This game is getting better and better with each update!
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Aug. 2024
This game is a lot of fun. I played the generic farmer start as someone who was physically strong but dumb. at some point I got a money ledger as a weapon and my guy had to become smarter and more convincing to show people that the mayor was corrupt and I started a resistance of local farmers to overthrow the mayor.
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March 2024
It can be a little finicky at times, but the game has come a long way from where it used to be, and it continues to be developed. It supports a variety of options regarding the choice of AI, including local APIs (comfyUI, text-generation-webui, a1111, etc.) and online services (ChatGPT, NovelAI, etc.) . Overall, I would say the game is a sandbox story generator. In such a way, I think it is (broadly speaking) comparable to something like RimWorld, Kenshi, or Dwarf Fortress. Similarly to those games, AI Roguelite has strong modding support, and is a game one can lose countless hours playing. Yet similarly to those games, it might not be everyone's cup of tea. If you are a fan of such games, and are looking for something new, I would certainly recommend giving this a go. When I was younger, I used to dream of a game where you could literally do anything, and to me, this is that game. Whether you want a story of a knight fighting the evil dragon , or a story of a homeless man turned mage taking over the world with questionable weapons/abilities, while in the process waiting in line to use the public restroom, feeding Naruto drug-infused flan, and making a deal with the Burger King (himself) for an unlimited lifetime supply of Whoppers , this game will let you do that. And I think that's beautiful.
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Last Updates

Steam data 19 November 2024 06:03
SteamSpy data 22 January 2025 14:06
Steam price 22 January 2025 20:31
Steam reviews 21 January 2025 23:59
AI Roguelite
7.4
290
76
Online players
28
Developer
Max Loh
Publisher
Max Loh
Release 25 Oct 2023
Platforms