Age of Wonders Shadow Magic

Age of Wonders: Shadow Magic is the third entry in the award winning fantasy strategy series. This fan-favorite enhances the series' praised fusion of empire building, role-playing and tactical combat with the eerie Shadow World and battle with races never before seen, across new and diverse landscapes.

Age of Wonders Shadow Magic is a strategy, rpg and turn-based strategy game developed by Triumph Studios and published by Paradox Interactive.
It's available in English only on Windows.

It has received 583 reviews of which 518 were positive and 65 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 2.24€ on Steam and has a 75% discount.


The Steam community has classified Age of Wonders Shadow Magic into these genres:

Media & Screenshots

Get an in-depth look at Age of Wonders Shadow Magic through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 95 or later
  • Processor: Intel Pentium 300+ CPU
  • Memory: 64MB RAM
  • Graphics: DirectX compatible graphic card
  • Hard Drive: 500MB hard disk

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
I love this game so much. I played hundreds of hours back when it came out. I was so happy to be playing it again and having all those nostalgic feels. Then 18 hours in, BAM it stops loading. Just a black screen. Apparently this happens to lots of people. I have yet to find a solution. I am heartbroken.
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June 2024
Age of Wonders: Shadow Magic continues to delight fans of the series with its superb gameplay and exciting new additions. While the core game mechanics remain largely unchanged, two key innovations stand out: the introduction of three new playable races and the addition of a new map layer. The plot of the new campaign unfolds rapidly. The Battle for the Throne of Wisdom shook the foundations of the universe: space and time began to unravel, opening portals to the Void. The young wizard Merlin found himself adrift in the interdimensional vacuum, sending signals for help to his former enemies. Meanwhile, demons from a parallel dimension have overrun the magical land, and the theocrat Phobius seized power, initiating a witch hunt and banning magic. However, despite his dire situation, Merlin manages to contact some mages, guiding them in the fight against Phobius, banishing the shadow demons, and rescuing himself. The new Shadow Realm adds a fresh dynamic to the gameplay. It resembles the surface with its cities, artifacts, and landmarks, but battles in this world require a special approach. Units in the otherworldly universe become weaker in attack, defense, and magic resistance, but gain double movement speed across the dark and eerie landscape. The three new races significantly diversify the gameplay: - Nomads : These warriors return from the first game, where they were known as Azracs, retaining their Arabian theme. They are notable for their unique ability to transform cities into caravans, allowing them to change their location. - Syrons : This highly magical race excels in both offensive and defensive spells, and their units can regenerate health each turn, making them resilient in prolonged battles. - Shadow Demons : Originating from the Shadow Realm, these creatures have natural resistance to magic and can summon lesser demons to assist in combat, making them a formidable force on the battlefield. The older races haven't been neglected. They now have new units, adding variety and new strategic options. Heroes have access to an expanded set of skills and spells, making them even more versatile and powerful. The game also introduces the Dwarven Workshop, producing siege weapons, and the Forge, allowing the creation of exclusive artifacts. These new features significantly expand the tactical and strategic horizons for players. New units, levels, storylines, spells, and races — all these innovations make Age of Wonders: Shadow Magic a must-have for all series fans. This is not just an expansion but almost a new game, offering a wealth of new opportunities and deep, engaging gameplay.
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March 2024
Ever had a game that's literally TOO good? Whenever I want to play a new fantasy 4x I pause, consider my options, then just play this one again. Own it on disc, GoG, and here.
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March 2024
I loved it as a kid and I love it as an adult - essentially it's a less forgiving version of HoM&M3 where more things matter and battlefields aren't the only place you can wreak havoc. It aged just as well and works great on Manjaro. In another 20 years I might even get good at it!
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Feb. 2024
This is a game I played for hundreds of hours when it came out originally. It is an outstanding strategy game (right up there with Heroes of Might and Magic 3). Features I really like are creating magic items for heroes that carry over between scenarios within each of the campaigns. I like altering the map by building outposts, roads, raising or leveling terrain, freezing water to cross it and even moving your cities if you're playing the Nomads. Assaulting walled cities are hold your breath tense. Beating the final campaign (The Hive) is extremely challenging, but I've done it 5 or 6 times now. As for the black screen on launch, I had that happen to me playing the Steam version after about 150 hours. I tried several fixes, compatibility settings, etc. What worked for me and restored the game was a Window update. Hope that helps.
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Last Updates

Steam data 20 November 2024 18:15
SteamSpy data 19 December 2024 00:49
Steam price 23 December 2024 20:45
Steam reviews 23 December 2024 02:03
Age of Wonders Shadow Magic
8.3
518
65
Online players
28
Developer
Triumph Studios
Publisher
Paradox Interactive
Release -
Platforms
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