Age of Water

Age of Water is an online adventure game set on a post-apocalyptic Earth completely covered in water. Sail through storms, fight and trade, capture other people's boats or build your own, extract resources from the bottom of the ocean and reveal the secrets of the Age of Water world.

Age of Water is a naval, post-apocalyptic and open world game developed by Three Whales Studio and published by Gaijin Network Ltd.
Released on January 16th 2025 is available only on Windows in 6 languages: English, German, Russian, French, Spanish - Spain and Simplified Chinese.

It has received 2,317 reviews of which 1,622 were positive and 695 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 14.99€ on Steam and has a 50% discount.


The Steam community has classified Age of Water into these genres:

Media & Screenshots

Get an in-depth look at Age of Water through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Intel Core i3 560 @ 3.3 GHz or higher, AMD Phenom II X4 945 @ 3.0 GHz or higher
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce 960 2GB or higher, AMD Radeon R7 370 2GB or higher
  • Network: Broadband Internet connection
  • Storage: 15 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
It's a bit grindy but i can live with that. The water looks nice, the boats look good overall are the graphics very good. Characters look okay and they are voiced. There are some enemies that spawn a little too fast, so you don't have much time to loot or repair before they respawn again I have not tried PVP, but i don't really like PVP in any games, its not forced in this and you can choose to not play it.
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May 2024
Currently sitting at 94 hours of game-play since the Early Access Release, this is in addition to the 100+ hours during the Closed Beta Test. What's Great: 1. Shooting Shooting the guns feels amazing. The sound, the visuals from different weapon systems, the impact and how the different weapons affect enemy ships visually and damage-wise...the guns are simply satisfying. 2. Movement While some of the movement needs tweaking to prevent sudden and inexplicable overturning and sinking, overall the sailing, maneuvering, and speeding over the waves feels inspired and fresh. Traveling from one side of the map to the other feels good. 3. Ship Customization The sheer possibilities for ship editing and customizing of your preferred load-out is impressive. There's not just four or five different ways to build a boat, there's truly countless ways to make your your items fit and to give your boat a personal touch. 4. Physics Gravity, velocity, weight, force, these are all in full play within the game. Your boat can go from nose heavy to back-end heavy depending on what you put on your boat and where it's placed. Finding the sweet spot for keeping your boat stable while you cruise at 90/mph is part of what brings pride to the player as they watch their careful layout planning result in better and better handling during combat. 5. Player Versus Player While there are limited options currently for PvP, the modes that are currently in the game feel good, are balanced, and never feel like a chore. It seems the Developers have found a way to make PvP available to those who want to participate while allowing everyone else to avoid it if they so choose. The balance that's been struck is very good. What's not so great 1. The Group System Currently, with the exception of maybe 4-5 quests and 5-6 boat captures, there is no incentive to group together, in fact it's downright punishing. Loot and EXP cannot be shared or distributed evenly while in a group, items cannot be traded or given. I imagine at some point we'll get a purpose for grouping but, for the moment, it feels out of place and meaningless. 2. The Looting and Breakdown System Spamming "E" hundreds of times to pick up loot is carpel tunnel inducing. It's very cool to see all the loot strung about in the ocean but the tediousness of having to manually drive to each spot and rapidly spam the "E" key while getting shot has lost all of its novelty. Then there's the breakdown/scrapping system. About half of the items you pick up will need to be broken down for crafting parts, very nice by the way, but having to right click each part, then select "Breakdown" then click "Yes I'm sure" for hundreds of items is beyond nightmare level punishment for the player. 3. The Skill Point System I was eager to get into the RPG system of selecting the correct skill points for each crew member of the ship...that is until I discovered that, if you decide to go the other way, that there is no option to respec or reset your skills. There's information and critical details about certain weapon systems that cannot be known until you reach the end-game and have access to those weapons. That said, penalizing a player for putting skill points into a certain area and then providing no means to adjust them after the fact...well it ignores the fact that players cannot possibly know what skill builds they intend to use in the end-game. Currently I'd give the game a 3/5 but the potential could easily go to 5/5 with the following: 1. Additional content for solo and group play 2. Group mechanics corrected to allow for incentivized group play. 3. Looting/Scrapping system overhaul 4. Skill point Respecs 5. Additional PvP modes/opportunities with incentives tied to each
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April 2024
Even though there were problems connecting to the game early in the day after release (just wouldn't connect to the session) throughout the day the developers responded and fixed the problems -- thanks to them for that. As for gameplay, I just enjoyed sailing the vastness of the sea with my friend. However, there were situations when I had to fight with other players, but I even enjoyed it! I felt like a pirate in those situations
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April 2024
So far, the game is totally up my alley. The graphics are super nice, and it's just fun to play and explore the world. Plus, right from the start, it gives off vibes of my favorite movie, Waterworld.
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April 2024
Barring the poor server performance, the game is quite addictive and fun. I will hope that players won't have to face such problems often.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 January 2025 00:59
SteamSpy data 22 January 2025 22:59
Steam price 23 January 2025 04:49
Steam reviews 21 January 2025 06:04
Age of Water
6.8
1,622
695
Online players
791
Developer
Three Whales Studio
Publisher
Gaijin Network Ltd
Release 16 Jan 2025
Platforms