Aeruta on Steam - User reviews, Price & Information

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A bread revolution across the world now begins! Aeruta is a side-scrolling action game with a shop management twist, fight monsters for materials and use them to make breads, then finally make the deserted town popular again!

Aeruta is a early access, pixel graphics and casual game developed by FromDawn Games and published by GRAVITY GAME ARISE Co. and Ltd..
Released on May 15th 2024 is available only on Windows in 5 languages: Traditional Chinese, English, Japanese, Korean and Simplified Chinese.

It has received 488 reviews of which 443 were positive and 45 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Aeruta into these genres:

Media & Screenshots

Get an in-depth look at Aeruta through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: 2.8Ghz
  • Memory: 4 GB RAM
  • Graphics: 512mb Video Memory, Shader Model 2.0+
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Great game even for a early access. Fun game play loop, with great pixel art and smooth animations. Positives so far: + Top notch pixel art, animations, and great color schemes. + Great sound track. + Works flawless on Lunix and I hope this developer keeps Lunix in mind moving forward. + Badge system is fun and keeps combat refreshing testing new mechanics. + Combat is fun, fluid and fast. + Fun and rewarding game play loop. You always feel you are making progress somewhere even if you are dying a lot at first. + Great mini games. + Fun bosses to learn. They tend to be hard at first until you make progress and learn the moves. What I think needs improved: * Everyberry item drop rate seems very low at this stage of the game compared to every other drop. Too many breads require Everyberry to level up. * When doing the spinning roller move. It seems if the enemy does an attack animation, the spinning roller stops doing damage and just continues it's spinning mid air. This is bad for the upgrade that moves to another enemy after killing one as it halts killing all together and lowers dps. When it works it works great though and it does work most of the time. * I felt the base levels needs some type of variation. After a while you learn all the enemy locations and level layouts after a few times going in. I think this can be adjusted with randomized enemy locations or randomized level layouts. Or maybe come kind of randomized cave or tower you go to where you spend a day not knowing what you will get. * The roller felt better to play with and make progress with than the whip. This may be personal play style though and I look forward to the new weapons updates. * Internal settings for controller icons would be nice. I played with a PS5 controller and the icons where xbox. This can make some mini games like the rhythm one confusing or difficult. Overall, I felt I got good value for the money even right now as a early access game. I look forward to seeing what they do with it.
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March 2025
This game is absolutely phenomenal. The characters! The combat! The bread! And the developers are always working hard to add more content. I highly recommend supporting this game through its early access.
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Feb. 2025
It is similar to Cuisineer or Dave the Diver where you run and upgrade a restaurant/store and go out to hunt for ingredients. As you make more money you can then upgrade stuff. Such gameplay loops are fun to me but not necessarily enough in and of itself to be enjoyable as a whole. However, this game is pretty fun so far. The gameplay is like a platformer, you can do a little dash too to dodge stuff. I do feel the movement/reaction speed of the character feels a bit stiff, though, which is a bit of a downside, but also something you can learn to roll with, it just doesn't feel as good as I wished it did if that makes sense. Running the bakery is fun, the customers pay and you have to do a string of inputs on time (arrow keys) and it keeps it engaging. The graphics are cute, the vibe of the world and its characters are adorable too, and the music is pleasant and fits perfectly. Reminds me of the days I used to play LaTale which is good nostalgia vibes. I think if you liked Dave the Diver and enjoy platformers you will enjoy this game a lot.
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Nov. 2024
A lovely little game about gathering materials to manage a bakery. The game may certainly not be as long as it, but I get very heavy "Dave the Diver" vibes of greatness from the way things are going. - The game has very good pacing. I played on "normal" mode and the challenge was just right and paced itself very well with the story. I felt like I always had something to do, but was not overwhelmed. However, the way things are going, the story will last around 10 hours of playtime, which is not very long. I heavily wish that it were extended. - The story is written very well and integrates itself with the other parts of the game seamlessly. Although, I could tell instantly that we were heading for a twist in the story when I saw an Aeruta Crystal fragment pop out from Kocori's body after defeating her. LOL - I wish that there were more minigames in this game, such as obstacle run, dungeon puzzles / puzzles to solve in town / puzzle for putting together Chirara's badges etc. Of course, bosses themselves are good minigames, and I terribly miss the music minigame in Ch. 2 and the obstacle run from the festival, and content is not abundant as you progress further. I feel like minigames like these cut through the grind and provide a breath of fresh air. - Of course since we are in Early Access there are some bugs. Personally, I encountered scaling issues with my ultrawide 3440x1440 monitor, and sometimes text bubbles are extremely large and interfere with gameplay elements (problem goes away for a while after restarting the game). Nothing that can't be fixed in Unity though. Development has been very promising in this Early Access period and I can't wait to see the entire game, or even help out with playtesting / development!
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Sept. 2024
Very cute game overall. Chaya is adorable. Game plays sort of like the Atelier series, in that you're primarily going through stages to gather ingredients to make bread to sell and earn money to...go through stages to gather ingredients to make bread to sell and earn money. You get the idea. There's a decent upgrade system, but it's very expensive, meaning two to three days of bread sales might net you a single upgrade. The art style is great; it's got that "high definition pixel art" look to it. Enemy sprites are, so far, pretty well varied - not much recycling of models with palette swaps, at least not as far as I'm in. The two weapons Chaya can pick from feel VERY distinct, which is great. I'm glad you can switch what she uses before each adventure. Might be nice to be able to switch even during a stage. If you already can, I just haven't figured it out yet :) I think my sole complaint right now is it's very grindy in order to get ingredients to make bread. I'm sure it's on purpose, and that's fine, I just don't have as much time to devote to doing that as I'd like.
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Frequently Asked Questions

Aeruta is currently priced at 14.79€ on Steam.

Aeruta is currently not on sale. You can purchase it for 14.79€ on Steam.

Aeruta received 443 positive votes out of a total of 488 achieving a rating of 8.45.
😎

Aeruta was developed by FromDawn Games and published by GRAVITY GAME ARISE Co. and Ltd..

Aeruta is playable and fully supported on Windows.

Aeruta is not playable on MacOS.

Aeruta is not playable on Linux.

Aeruta is a single-player game.

Aeruta does not currently offer any DLC.

Aeruta does not support mods via Steam Workshop.

Aeruta does not support Steam Remote Play.

Aeruta is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Aeruta.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 July 2025 11:04
SteamSpy data 07 July 2025 07:30
Steam price 11 July 2025 20:39
Steam reviews 10 July 2025 06:48

If you'd like to dive deeper into the details about Aeruta, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Aeruta
  • SteamCharts - Analysis of Aeruta concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Aeruta compatibility
Aeruta
8.5
443
45
Game modes
Features
Online players
3
Developer
FromDawn Games
Publisher
GRAVITY GAME ARISE Co., Ltd.
Release 15 May 2024
Platforms