Sync your Steam wishlist to track the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to track the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Achievement Idler: Red on Steam - User reviews, Price & Information

Quick menu

Achievement Idler:Red is an Achievement spam "game" that you start up to idle in the background and get the achievements.

Achievement Idler: Red is a casual and idler game developed and published by IHM Studio.
Released on May 13th 2018 is available in English only on Windows.

It has received 369 reviews of which 315 were positive and 54 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 0.79€ on Steam.


The Steam community has classified Achievement Idler: Red into these genres:

Media & Screenshots

Get an in-depth look at Achievement Idler: Red through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8/10
  • Processor: i3
  • Memory: 2 GB RAM
  • Graphics: GeForce GTX 550 or radeon equivalent
  • Storage: 10 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

3 hours played
Aug. 2026
I'm copying and pasting most of this review from the Achievement Idler: Black review I did... Why? Because aside from one little thing, the game is pretty much the same. The difference, in this game you get to shoot hoops while waiting for the achievements to tick over and get to unlock different cosmetic ball designs, so at least there is a little interaction. But shooting hoops is purely optional. Other than that, it's a case of simply waiting for all the achievements to be done... What can I say.... If you buy this expecting there to be some kind of actual playable game, then you've made a mistake. If you bought it knowing it was nothing more than an achievement grab and grind as II did, then you bought the right game. It's 79p UK money at the time of me writing this. So... Easy achievements for very little cost. Based on other reviews, don't close the game window, just let it run it's course. Restarting the game means literally that, restarting from scratch. I'm at around 1000 achievements at this point and that's taken just short of an hour to get to 20% of the way through the game. So for the next 5 hours, I just leave it doing it's thing. Would I recommend? Only if you are an achievement hunter. For normal gamers, I'd say nope, absolutely not, don't do it, save the 79p for something else.
3 hours played
Aug. 2026
This game closed by itself when I got every single achievement, So cooool
4 hours played
Aug. 2026
Achievement Idler: Red is another simple idle game made mostly for people who enjoy collecting Steam achievements. The gameplay is straightforward. You earn points over time, unlock upgrades, and slowly work through a large list of achievements. It is easy to understand and does not require much effort to play. The progression starts off at a decent pace, and seeing numbers go up can be satisfying for a while. Buying upgrades helps speed things up, and it feels like you are always working towards the next unlock. If you enjoy idle games where you can leave them running in the background, this will probably keep you entertained for a little while. The biggest problem is that the game does not offer much beyond that. There are very few mechanics, and the gameplay never really changes. After the first 15 or 20 minutes, you are mostly waiting for more progress and buying the same types of upgrades over and over again. It becomes repetitive quite quickly. Like many achievement-focused idle games, most of the appeal comes from unlocking achievements rather than the gameplay itself. If you do not care about increasing your Steam achievement count, there is very little here that will keep you interested. There are much better idle games available if you are looking for deeper progression or more meaningful choices. The presentation is also very basic. It gets the job done, but there is nothing memorable about the visuals or interface. Everything feels functional rather than exciting, which matches the rest of the game. Overall, Achievement Idler: Red is a decent time killer if you enjoy idle games and collecting achievements, but it is hard to recommend for much else. It does what it promises, but the lack of variety and depth means it gets repetitive long before you finish everything. Rating: 5/10
3 hours played
Feb. 2026
Overview This is not really a game. It is an achievement tool designed to boost your Steam profile. After launching it, the application runs in the background, uses very little system resources, and keeps granting achievements as long as it remains open. You can unlock around 5,000 achievements in approximately 3 hours. Pros [*]Easy achievement farming [*]Low system resource usage [*]Runs smoothly in the background Cons [*]Completion time is quite long compared to other achievement clicker games Conclusion A solid tool for increasing the number of achievements on your Steam profile. Thanks to the developers for their effort.
10 hours played
Oct. 2025
Achievement Idler: Red, developed and published by IHM Studio, is one of those peculiar titles that exists less as a game and more as a digital curiosity. It stands in the growing subcategory of “achievement spam” titles, which cater specifically to a niche group of players interested in collecting massive numbers of Steam achievements with minimal effort. Released in 2018, the game is upfront about its purpose: it’s designed to run in the background while automatically unlocking thousands of achievements over time. There are no puzzles to solve, no levels to beat, and no story to follow. Instead, Achievement Idler: Red operates as a passive experience, a piece of software that rewards patience—or perhaps idleness itself—with a flood of digital accolades. The game’s design philosophy is unapologetically minimal. Once launched, the program begins its task of gradually dispensing achievements without requiring any input from the player. There’s no visual spectacle, no animation, and no sound design to speak of beyond what’s necessary to indicate progress. It’s intentionally stripped of interactivity, existing purely as a mechanical system that fulfills one very specific function. The presentation mirrors that philosophy: flat, utilitarian menus and a simple interface that gets straight to the point. Its purpose is to simulate the sense of progress that games usually create through effort and skill, but without any of the actual gameplay behind it. This makes Achievement Idler: Red less of a traditional game and more of a self-aware experiment—a comment, whether intentional or not, on the value and meaning of achievements in modern gaming culture. For those who enjoy collecting achievements as a hobby, the game’s appeal is undeniable. It provides an easy and inexpensive way to boost one’s achievement count dramatically, offering five thousand of them in total. The process is automatic, predictable, and efficient. The game is light on system requirements and runs quietly in the background, allowing players to leave it open while doing other things. This makes it perfect for players who view Steam achievements as collectibles or badges of completion, rather than as reflections of skill or challenge. In this sense, the title functions exactly as intended—it does what it promises, without pretense or deception. Many players praise it for that honesty and for the satisfaction of seeing their achievement numbers skyrocket within minutes of launching it. However, when judged by the standards of interactive entertainment, Achievement Idler: Red falls into an entirely different category. There is no gameplay loop to engage with, no sense of discovery or mastery, and no emergent systems to explore. Once you start the program, there is nothing else to do. The experience is entirely passive, and the act of “playing” it becomes a contradiction in terms. As such, it raises questions about what constitutes a game in the first place. Is a title that requires no interaction still a game? Can it still be considered art or entertainment if it eliminates the challenge, narrative, and agency that traditionally define the medium? These are the kinds of questions that hover around Achievement Idler: Red, though the game itself offers no answers—only the quiet hum of background automation as it fulfills its role. The reception from the Steam community reflects this divide. While many players commend it for delivering on its simple premise and providing quick, easy achievements, others criticize it as emblematic of a troubling trend in digital distribution—an influx of low-effort titles designed primarily to exploit the achievement system. To some, it’s a harmless novelty, a cheap way to add a bit of fun to their Steam profile. To others, it represents the dilution of what achievements were meant to symbolize: milestones earned through play, persistence, and discovery. Yet, despite this controversy, Achievement Idler: Red has carved out a small but stable audience. Its “Very Positive” user reviews indicate that its target audience—achievement collectors—find it fulfilling enough to recommend, even if its gameplay value is nonexistent. In the end, Achievement Idler: Red is less a game to be played and more a tool to be used. It’s a minimalist piece of software designed with a singular purpose in mind, and it executes that purpose effectively. Whether you view it as a clever commentary on gaming culture or as a symptom of the medium’s excess depends entirely on your perspective. For those seeking entertainment, immersion, or artistry, it offers nothing. But for those chasing digital completion, it’s a convenient and oddly satisfying shortcut. It stands as both a critique and a product of the modern achievement-obsessed landscape—proof that even idleness can be gamified, rewarded, and sold in the ever-expanding world of Steam. Rating: 8/10

Frequently Asked Questions

Achievement Idler: Red is currently priced at 0.79€ on Steam.

No, Achievement Idler: Red is currently not on sale. You can purchase it for 0.79€ on Steam.

Yes, Achievement Idler: Red received 315 positive votes out of a total of 369 achieving a rating of 7.94.
😊

Achievement Idler: Red was developed and published by IHM Studio.

Yes, Achievement Idler: Red is playable and fully supported on Windows.

No, Achievement Idler: Red is not playable on MacOS.

No, Achievement Idler: Red is not playable on Linux.

Achievement Idler: Red is a single-player game.

No, Achievement Idler: Red does not currently offer any DLC.

No, Achievement Idler: Red does not support mods via Steam Workshop.

No, Achievement Idler: Red does not support Steam Remote Play.

Yes, Achievement Idler: Red is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Achievement Idler: Red.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 August 2026 20:03 UTC
SteamSpy data 10 August 2026 21:05 UTC
Steam price 20 August 2026 18:20 UTC
Steam reviews 20 August 2026 21:46 UTC

If you'd like to dive deeper into the details about Achievement Idler: Red, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Achievement Idler: Red
  • SteamCharts - Analysis of Achievement Idler: Red concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Achievement Idler: Red compatibility
Achievement Idler: Red
Rating
7.9
315
54
Game modes
Features
Online players
0
Developer
IHM Studio
Publisher
IHM Studio
Release 13 May 2018
Platforms