80 Days

1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just 80 days. Travel by airship, submarine, mechanical camel, steam-train and more. Race other players and a clock that never stops in TIME Magazine's Game of 2014.

80 Days is a adventure, story rich and choices matter game developed by inkle Ltd and Cape Guy Ltd and published by inkle Ltd.
Released on September 28th 2015 is available in English on Windows and MacOS.

It has received 1,928 reviews of which 1,744 were positive and 184 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 10.79€ on Steam.


The Steam community has classified 80 Days into these genres:

Media & Screenshots

Get an in-depth look at 80 Days through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP+
  • Processor: 2 Ghz with SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: Hardware support for shader model 3
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
MacOS
  • OS: OS X 10.7+
  • Processor: 2 Ghz with SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: support for shader model 3
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
I don't know what I was expecting, but I don't think I was expecting this to become one of my favorite games ever. But it's SO GOOD. It's WAY deeper and more expansive than you initially think. There are over 150 locations you can go to, including ones that would make no sense to travel to if you're just looking for the quickest route, and most places have their own little adventures you can check out, so the replay value is massive. Some of these mini-adventures continue on in different cities, so your choices matter, and sometimes they can even lead to different endings. The game will probably seem hard your first playthrough. I completed my first trip in around 85 days or so. But it gets easier once you get the hang of it and learn which routes will lead to delays, etc. If you play it excessively like me, it does start to get somewhat repetitive at a certain point, but there's so much content, so many side quests, and alteration in the market items that it really takes a long time to feel repetitive. I 100%ed the game and have probably seen most of the content, which I read is over 700k words. The cities are (mostly) based on major cities in the world in 1872, so some have historical names (e.g., Gastown instead of Vancouver, San Pedro instead of Los Angeles). It definitely feels like the devs did their research. Well, there's also a lot of stuff that is obviously not historically accurate, but that's just called creativity. This steampunk 1870s is fascinating and extremely well written, so it always feels smooth and cohesive. Obviously, what really makes this game is the writing. Absolutely brilliant. This may be the first time in my life I've ever thought pretentiousness was a good thing, because it is 100% perfect for the setting. It's consistently interesting and engaging, and sometimes, hilarious. Passepartout is so delightfully weird. Ugh wow I just LOVE THIS GAME. Flaws with the game? Just a few... I definitely would have appreciated save slots. You just get one auto-save slot and that's it. Also, I wish the clock didn't keep running while you're looking at the map. Sometimes routes expire for the day before I have time to click them. You just have to treat that as an additional obstacle, I guess. Anyway, whatever, because the game is perfect.
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Aug. 2024
You can spend hours playing this game and have great adventures if you pace yourself, take it slow and actually read what's on the screen. Whatever you do, don't just rush through the game. It's meant to be enjoyed at a certain pace. Bottom line, this is a very enjoyable adventure game in a charming, almost surreal setting.
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July 2024
Though I have not played too many visual novels, this one was one of the best for me. It didn't feel like a typical visual novel and as far as games go, it was highly polished and designed well. The routes revealed themselves, you're given an inventory that can be valuable in places which introduces a limited economy to help your progress, and you are able to open certain paths that can further the story. It has enough choice that you could replay this several times by choosing a different route each time. It also opens up the possibilities for what a visual novel can do and expands the scope of what a game could be! Interesting stories, worldbuilding, and choices makes this game a great experience. I would recommend a player not to view game reviews or playthroughs and just jump right into it. You don't want spoilers!
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Feb. 2024
The writing truly commits to an "alternative history" setting, and undertakes a complex and honest worldbuilding through depicting anti-colonialism movements and subaltern futurisms (including Afro-Futurism and Indigenous Futurism). The pacing of the game and mechanics of the market, conversations, dialogue options also contribute to feeling a sense of worldliness / ability to navigate the world familiarly once you have played the game enough times. There are always cities to explore and experience through listening to the stories of people who live there and are fighting for their various freedoms and futures.
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Jan. 2024
A fun take on a classic novel in game form. I really like being able to see different locations and that nearly every city you travel to has some mini-quest or event. I also like the relationship between the PC and Fogg, and how it can change over time. I think the only complaint I have is that the globe animation makes me feel a bit motion sick, and that's not even a very big issue. If you're interested in an alternate history travel game, with branching storylines, then is this for you!
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 13 January 2025 00:30
SteamSpy data 21 January 2025 15:49
Steam price 23 January 2025 12:47
Steam reviews 23 January 2025 11:58
80 Days
8.6
1,744
184
Online players
3
Developer
inkle Ltd, Cape Guy Ltd
Publisher
inkle Ltd
Release 28 Sep 2015
Platforms