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3030 Deathwar Redux - A Space Odyssey on Steam - User reviews, Price & Information

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3030 Deathwar is a unique mix of Adventure and Space Sim. Explore star systems, mine and hunt pirates in top-down mode. Leave your ship and switch into classic Adventuring mode, where you explore derelicts, talk to shady characters or head over to the space bar for a drink.

3030 Deathwar Redux - A Space Odyssey is a adventure, indie and space game developed by Bird in Sky and published by Crunchy Leaf Games.
Released on September 13th 2017 is available in English only on Windows.

It has received 1,130 reviews of which 1,061 were positive and 69 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 14.99€ on Steam.


The Steam community has classified 3030 Deathwar Redux - A Space Odyssey into these genres:

Media & Screenshots

Get an in-depth look at 3030 Deathwar Redux - A Space Odyssey through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows
  • Processor: 1 GHz
  • Memory: 1 GB RAM
  • Storage: 500 MB available space
  • Additional Notes: Supported Gamepad: XBox 360

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

31 hours played
March 2026
3030 Deathwar Redux - A Space Odyssey is a perfect mix of game styles. Space opera, meets the classic point n click games, with the perfect amount of simulation. I look forward to future play as I am invested in what's here.
16 hours played
March 2026
3030 Deathwar Redux – A Space Odyssey is an indie space adventure developed by Bird in Sky and published by Crunchy Leaf Games. The game originally began as a smaller project before being reworked into the expanded Redux edition released on Steam in 2017, bringing improved visuals, additional content, and refined mechanics. At its core, the game blends multiple genres into a single experience: open-world space exploration, trading simulation, arcade-style combat, and narrative-driven adventure elements. While it may not have the technical scale of major space simulators, it manages to carve out its own identity through a mix of humor, retro aesthetics, and surprising gameplay depth. The story unfolds in the year 3030 in a galaxy still recovering from a catastrophic technological disaster. Long ago, mysterious self-replicating machines known as the Cleaners devastated many inhabited worlds, leaving large portions of space dangerous or uninhabitable. Humanity and several alien civilizations survived the catastrophe by retreating into space stations and isolated colonies scattered across the galaxy. Players step into the role of John Falcon, an underpaid and somewhat unlucky space pilot who finds himself pulled into a web of conspiracy and intrigue after a routine delivery job goes wrong. What begins as a simple attempt to make a living gradually evolves into a much larger story involving secret factions, hidden technology, and unanswered questions about the origins of the Cleaners. The game presents its universe through a semi-open sandbox structure that allows players to travel freely between star systems. Each system contains space stations, asteroid belts, derelict ships, and other points of interest. Navigation takes place in a top-down perspective as players guide Falcon’s ship through space while monitoring radar, fuel, and potential threats. The design evokes classic space trading games from earlier decades, where players slowly build their reputation and resources by completing missions, transporting goods, and exploring new sectors of the galaxy. Combat plays a significant role in the experience, particularly when dealing with pirates or hostile factions. Battles occur in real time as players maneuver their ship while firing lasers, missiles, or other weapons. Because many enemies are faster or better equipped, positioning and quick reactions become important for survival. Upgrading weapons and defensive systems becomes essential as the story progresses and enemies grow more dangerous. These encounters add excitement to the otherwise exploratory nature of the game and provide opportunities for players to test their ship configurations. Economic progression is another major component of gameplay. Players can earn credits by accepting delivery jobs, transporting passengers, mining resources, salvaging abandoned ships, or hunting down criminals for bounties. The galaxy operates as a living marketplace where goods can be bought in one location and sold at another for profit. Managing cargo space, fuel costs, and risk levels becomes part of the strategic decision making. Successful traders can accumulate enough wealth to purchase larger ships with greater cargo capacity or better combat capabilities. One of the more interesting gameplay variations appears when players dock at stations or board derelict spacecraft. At these moments the perspective changes, shifting from the top-down space view into side-scrolling exploration segments. Players can walk through station interiors, talk to characters, search rooms for clues, and accept story missions. These sections introduce light adventure game elements, including dialogue trees and investigative tasks that help advance the narrative. The writing during these sequences often includes humorous exchanges and quirky characters, giving the game a playful personality. Derelict ship exploration is particularly memorable because it introduces a different style of gameplay. When players encounter abandoned vessels drifting through space, they can board them to search for valuable salvage. Inside these ships, the game becomes a side-scrolling exploration challenge where players navigate damaged corridors, fight strange alien creatures, and collect resources. These missions provide a welcome change of pace from standard space travel and reinforce the sense that the galaxy is full of hidden dangers and forgotten relics. Ship customization is another important feature that allows players to tailor their experience. Over time, Falcon can purchase new ships that specialize in different roles such as cargo hauling, combat, or exploration. Each vessel can be upgraded with various modules including stronger shields, faster engines, advanced scanners, and improved weapon systems. Deciding how to configure a ship becomes an important strategic element depending on whether the player prefers trading, combat, or exploration as their primary activity. Visually, 3030 Deathwar Redux embraces a retro-inspired art style that reflects its roots in classic space games. The galaxy map is filled with colorful nebulae, bright star systems, and detailed ship sprites that give the universe a distinctive look. Character portraits and station interiors resemble old-school adventure games, with pixel-inspired artwork that adds to the nostalgic charm. While the graphics may appear simple compared to modern space simulations, the cohesive style helps create a memorable and consistent visual identity. The audio design complements the game’s atmosphere with electronic music that captures the feeling of drifting through deep space. Ambient tracks play during exploration, creating a calm and sometimes lonely mood while traveling between distant systems. During combat or tense moments, the soundtrack becomes more energetic, adding excitement to encounters with hostile ships. Sound effects for weapons, engines, and environmental interactions help bring the universe to life without overwhelming the player. Despite its creativity, the game does have some limitations. One of the most noticeable is the amount of time spent traveling between star systems, which can slow the pace of the experience during certain missions. While this design choice reinforces the sense of scale in the galaxy, it can sometimes lead to repetitive travel segments. Additionally, some mission types—particularly cargo deliveries—can feel similar after repeated play sessions. The interface and control scheme may also take some time to master, especially for players unfamiliar with space simulation mechanics. Managing navigation systems, cargo inventories, and ship upgrades involves several menus and controls that can initially feel overwhelming. However, once players become comfortable with the systems, the gameplay begins to flow more naturally. Ultimately, 3030 Deathwar Redux – A Space Odyssey is an ambitious indie title that successfully combines several gameplay styles into a cohesive adventure. Its mix of space trading, combat, exploration, and narrative storytelling creates a rich sandbox where players can shape their own journey through the galaxy. While the game occasionally struggles with pacing and interface complexity, its charm, humor, and creative design make it a memorable experience. For players who enjoy retro-inspired space adventures with open exploration and a sense of discovery, 3030 Deathwar Redux offers a surprisingly deep journey through a colorful and unpredictable universe. It may not match the scale of larger space simulators, but its creativity and personality ensure that it remains a standout entry in the indie space exploration genre. Rating: 8/10
34 hours played
Jan. 2026
This game is chill. Makes me feel chill. Can play, pick up understanding, come back to it without feeling addicted.
6 hours played
Oct. 2025
The soundtrack alone is well worth the asking price but the game as a whole is pretty good. I am enjoying it.
16 hours played
Aug. 2025
In shadowed depths of starless skies, Where silent wrecks like phantoms lie, A drifter roams, midst steel and flame, With haunted past and nameless name. The cosmos weeps in radio tones, Its corridors of dust and bones. Yet, hidden in that endless night, A spark, a song, a pulse of light. Three thousand thirty, strange and vast, A ghostly echo of the past. A dream, a death, a world anew, Where space itself may mirror you.

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Frequently Asked Questions

3030 Deathwar Redux - A Space Odyssey is currently priced at 14.99€ on Steam.

No, 3030 Deathwar Redux - A Space Odyssey is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, 3030 Deathwar Redux - A Space Odyssey received 1,061 positive votes out of a total of 1,130 achieving a rating of 8.86.
😎

3030 Deathwar Redux - A Space Odyssey was developed by Bird in Sky and published by Crunchy Leaf Games.

Yes, 3030 Deathwar Redux - A Space Odyssey is playable and fully supported on Windows.

No, 3030 Deathwar Redux - A Space Odyssey is not playable on MacOS.

No, 3030 Deathwar Redux - A Space Odyssey is not playable on Linux.

3030 Deathwar Redux - A Space Odyssey is a single-player game.

No, 3030 Deathwar Redux - A Space Odyssey does not currently offer any DLC.

Yes, 3030 Deathwar Redux - A Space Odyssey is fully integrated with Steam Workshop. Visit Steam Workshop.

No, 3030 Deathwar Redux - A Space Odyssey does not support Steam Remote Play.

Yes, 3030 Deathwar Redux - A Space Odyssey is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for 3030 Deathwar Redux - A Space Odyssey.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 July 2026 14:14 UTC
SteamSpy data 29 July 2026 19:18 UTC
Steam price 06 August 2026 18:44 UTC
Steam reviews 06 August 2026 21:45 UTC

If you'd like to dive deeper into the details about 3030 Deathwar Redux - A Space Odyssey, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about 3030 Deathwar Redux - A Space Odyssey
  • SteamCharts - Analysis of 3030 Deathwar Redux - A Space Odyssey concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck 3030 Deathwar Redux - A Space Odyssey compatibility
3030 Deathwar Redux - A Space Odyssey
Rating
8.9
1,061
69
Game modes
Features
Online players
1
Developer
Bird in Sky
Publisher
Crunchy Leaf Games
Release 13 Sep 2017
Platforms