1000xRESIST

1000xRESIST is a thrilling sci-fi adventure. The year is unknown, and a disease spread by an alien invasion keeps you underground. You are Watcher. You dutifully fulfil your purpose in serving the ALLMOTHER, until the day you discover a shocking secret that changes everything.

1000xRESIST is a female protagonist, thriller and futuristic game developed by sunset visitor 斜陽過客 and published by Fellow Traveller.
Released on May 09th 2024 is available only on Windows in 3 languages: English, Traditional Chinese and Japanese.

It has received 2,586 reviews of which 2,515 were positive and 71 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 19.50€ on Steam.


The Steam community has classified 1000xRESIST into these genres:

Media & Screenshots

Get an in-depth look at 1000xRESIST through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 11
  • Processor: Intel Core i5
  • Memory: 8 GB RAM
  • Graphics: GTX 1650 3GB VRAM
  • Storage: 10 GB available space
  • Sound Card: Realtek Audio

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
So last time a game pierced into my heart this deeply, it was Signalis, my favorite game ever. When I sat down to write how I felt about Signalis the task was so overwhelming, all I managed was to say it was the best game of all time. I still believe that, but it was a mistake to not say why. These reviews are for me, it’s my record of all the wonderful and sometimes unfortunate gaming memories I have. I don’t want to leave this one unrecorded. I want to try even if its hard. I still think Signalis is the best game ever, but this one is so close, thematically, that well, they might as well be sisters. 1000xRESIST felt like an interactive stage play mechanically. While some might call it a Walking Simulator, I think that diminishes how games like these use their mechanical context, the feel of moving through them, the way taking an active role as a participant gives weight to the moments. boy, does this game have moments. Little things like camera perspective, choices, maps, even your task window are all used in creative and unorthodox ways to heighten the themes and make concrete the ideas of the work. I played this with a dear friend and I can not begin the amount of times a line or visual implication, or beat left us speechless. Left us turning metaphorically to one another and just saying “Holy shit.” Throughout it, the game managed to do the famous trick over leaving us completely unable to guess where the next step would go, only to see, once the aftermath occurred, this was the only way it could have gone. This is a game. as Jacob Geller wrote, about “Mothers disappointed in daughters, disappointed in daughters, disappointed in daughters.” Its about Resistance broadly, and the brutal crack down of the HK Democracy movement specifically. It’s about the point of Resistance and hope when it all comes to nothing. It’s about memory, it’s about generational trauma, about racism, about Covid. It’s about family bonds and loyalty and how both so often fail at their core function. About truth, about what freedom is what its good for. About Queer joy, Queer pain, and Queer identity. Its about what it means to love, and what it means to hate. It’s about Facism, it’s about Maoism, it’s about feelings worth dying over, and what the limits of forgiveness are. It’s about communication, distance, pain, what we do to others to spare ourselves. It’s about evil, and how it’s an action people preform and not a trait they possess. It’s about what arts for and that were all kind of silly and childish sometimes, and that can be fun, and funny, and horrifying. It’s about a girl name Iris, and a girl named Jiao, and how they loved each other, and how they hated each other. And most importantly, it’s about all of these things, without dropping the ball on a single one of these ideas. I played this game for a full 14 hours, and not a single moment, or minute, or line felt wasted, without point. This game was not flawless, none are. Its models are often not as sharp as one could be, its animations unfortunately limited. These things however feel laughably unimportant in the face of the sheer emotional enormity of the whole game. I grade games most heavily by how intense they make me feel, for how long, and how deeply they wiggle into me. This one would not, could not let me go. I found myself thinking about it every moment I wasn’t playing it, when I was trying to sleep and when, after the credits, there was nothing for me left. It’s the type of game that haunts you, makes you want to beg for just a little more time. I don’t know a more honest and true recommendation than that. All that said, I do wish it be clear, the game is heavily influenced by Covid and state violence. It does not bring up those subjects as a distant subtly thing, it is specific, and it is raw. Frankly this means its not a game for everyone. A dear friend of mine for instance was a front-line healthcare worker in New York city during the height of covid, when there was simply not enough space for the bodies that stacked up. It left them traumatized, this game is not for them, not right now at least. Consider yourself, what you can handle before stepping in. Only you know what you can and can not take. That all said, if you can, there is few pieces of art in this world, I think are a better use of your time.
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Nov. 2024
Superb surreal introspection into many unpleasant global themes like religious fanaticism, military regimes, pandemics and the HK diaspora. But also about personal failure, egocentrism and family. All wrapped into a wild and exceedingly well-written and voiced sci-fi story. A story that remains and remains.
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Nov. 2024
As a local Hong Konger who witnessed and somewhat overcame my fear of potentially being brutally beaten to death and imprisoned for years by actually joining the protests in 2019, I have never been able, and I believe I still am unable, to watch any documentaries capturing what happened in the second half of that year. I was essentially traumatized in the aftermath, a fate I think also befell most who joined or experienced the protests in one way or another. Imagine how "peaceful" Hong Kong once was and, all of a sudden, the police were heavily armed, wearing black masks that covered their entire faces and removing their identification numbers. They were intentionally depersonalized, and we were strategically dehumanized by being called "cockroaches," a pest fated to be eradicated. The rest is history. We used to joke that everyone in Hong Kong knows what tear gas smells like after around 10,000 rounds were fired in total. And we all know what the masks in the game are protecting the characters from. That being said, I eventually played this game, as a "veteran gamer" who thought a game was "less real" than reality itself. I was half-right (I won't spoil the story), but I was surprised at how it managed to rewind what happened in Hong Kong in a way that evokes memories without unnecessarily rubbing salt in the wound. Of course, I imagine it must be much easier for a Hong Konger to spot the subtext behind the storylines, but I still have to admit that at times, I had little idea what the story "definitely" allude to (yeah I know this statement is absurd). Curiously, the distance from—or space created outside of—"reality" is actually therapeutic for me, allowing me to genuinely catch my breath in the prison of traumatic memory. In a sense, this game, which may be classified as a "walking simulator" (I assure you there is more to it than just "walking" though :)), does a wonderful job of granting me the psychological space, with scenes thoughtfully and intricately crafted, that allows me to navigate the experience of hopes, fears, and desires (and, unfortunately, also sporadic verbal or physical violence directed at those who were seen to "stand in our way") shared by most protesters and many Hong Kongers. Seen this way, this is a game that offered me the privilege to "replay" pieces of memories of what we went through, but at my own pace. With the "just-enough" contextual cues, the buried hopes came alive again, and I was also able to confront my fears once more. I shed a tear midway through the game, but that was more of a catharsis than sadness. Obviously, I am heavily biased when it comes to evaluating this game, but I think it doesn't really matter whether you are familiar with what happened in Hong Kong in 2019. There are themes that are universal and seen everywhere in the world, particularly at this moment when the desire to live life to the fullest is systematically punished, if not trampled. There are many people out there who have strived to defend their homeland from ruthless invasions or persecutions of overwhelming forces masquerading as "self-defense" or "maintaining national security." If you can even remotely relate to these sufferings or can imagine what they might be like, then I wholeheartedly recommend this game to you. It is not just a very well-made and polished game but also features tiny delicate touches that resonate with gamers here and there. I would like to express my deepest gratitude to the developer of the game, which has become integral to my personal narrative of what my fellow Hong Kongers and I have experienced. Game on and fight on.
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Nov. 2024
So I just finished the game and explored every inch of the story. Just play it. Don't think about it, do it. Remember when someone said "just play Outer Wilds"? Remember that? Same here. Don't read about it first, just . . . play it.
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Oct. 2024
1000xRESIST defies easy labels. It's a walking simulator/visual novel. It's a story about apocalypse. It's a story about family. It's a story about inheritance, and what is passed on across generations. It's a story about betrayal. It's a story about truth and justice. It's a story about the malleability of history. What 1000xRESIST is, however, is one of the most striking examples I've ever seen of gameplay being used to present and augment a narrative, and it excels. Absolutely incredible work with striking visuals, incredible music, simple yet emotional voice acting, and dead certainty about what story it's telling and how it's going to accomplish it. 1000xRESIST is an easy top-flight GOTY candidate and should not be overlooked.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 15 January 2025 00:42
SteamSpy data 17 January 2025 07:55
Steam price 22 January 2025 20:50
Steam reviews 21 January 2025 09:58
1000xRESIST
9.3
2,515
71
Online players
101
Developer
sunset visitor 斜陽過客
Publisher
Fellow Traveller
Release 09 May 2024
Platforms