Staffer Case: A Supernatural Mystery Adventure on Steam - User reviews, Price & Information

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Staffer Case is a new sort of mystery game, asking players to find clues, arrange them into documents, and point out the contradictions between them to solve a series of murders. Each mystery unraveled leads you closer to the truth lying at the heart of each case!

Staffer Case: A Supernatural Mystery Adventure is a detective, story rich and mystery game developed and published by Team Tetrapod.
Released on April 30th 2023 is available on Windows and MacOS in 5 languages: Korean, English, Japanese, Simplified Chinese and Traditional Chinese.

It has received 3,093 reviews of which 2,934 were positive and 159 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 7.54€ on Steam with a 36% discount.


The Steam community has classified Staffer Case: A Supernatural Mystery Adventure into these genres:

Media & Screenshots

Get an in-depth look at Staffer Case: A Supernatural Mystery Adventure through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel I3 2.0Ghz +
  • Memory: 4 GB RAM
  • Graphics: DirectX 11 capable GPU
  • DirectX: Version 11
  • Storage: 6 GB available space
MacOS
  • OS: High Sierra 10.13 +
  • Processor: Apple M1 or Intel I5 1.4Ghz +
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 5000 +
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
You know a game is going to be good when, early on, you’re faced with Ace Attorney’s stepladder conundrum. But calling it a mere AA imitation would be an insult to this game. It’s a fantastic standalone mystery game with masterfully developed characters, each with their own backstory and beliefs that they will follow no matter what. The cases tackle heavy topics—and not just because of the murders themselves. The supernatural world of 1960s London is a tough place to live in for many reasons, and we’re guided through them all across the five cases. If you love mystery games, visual novels, and great characters, this is a must-play in my eyes.
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Jan. 2025
Overall, Staffer Case is fairly decent as a deduction-based point-and-click visual novel with roughly 13-16 hours of playtime (including alternate case endings and the side stories). The localization isn't perfect, but it is effective and doesn't impede any puzzles. The UI is a little bit clunky. The deduction UI is slightly unintuitive and the transitions between gameplay segments are a little slow, but those are otherwise small nitpicks. If you try to collect all the alternative case endings, it's difficult to return to the branching point if you start on the "true" path, which may lead to needing to replay the full case again to get certain endings. The logic isn't difficult; all the evidence is collected before deductions so you could solve the case first on your own, however, there are red herrings and enough twists that the cases aren't too easily predictable. There were only a handful of times when I needed to reference a guide online or use hints to get past a few obscure puzzles in the game. There were some moments where I had to suspend my disbelief about the cases and characters, but I otherwise enjoyed the puzzles. The demo features Cases 1 & 2 out of a total 5 cases. I would recommend playing the demo to get a feel for the gameplay, but I will preface that I think Cases 1 & 2 are the weakest in the game. Cases 3-5 feature stronger puzzles and further expansion of the world-building, characters, and themes. Some gripes I had with the writing and Cases 1 & 2 were addressed in later cases. Spoilers-ahead: I found the alternative (non-truth) ending to Case 1 to be a far stretch, even attempting to suspend my disbelief. The case mentions the victim was napping before he died of blunt force trauma, but we're supposed to believe that the cast would logically conclude that he was suicidal and intentionally launched himself from his chair into the ceiling during the middle of his nap. While all of the non-truth endings have logical contradictions, of course, this one feels particularly glaring and difficult to believe that the cast would accept this hypothesis. I was also skeptical of some of the character writing in the beginning. As some other reviews have mentioned, I was baffled by some of the incorrect logical leaps or fallacies that the cast would present. It initially gave me the impression of weak writing by purposely curbing the cast to be less intelligent to create an artificial sense of Notrick being "exceptional" and for the sake of adding another mechanic to the game. In hindsight, I still think some of these instances are a bit exaggerated for my taste and difficult to believe, but I was relieved to see that it was intentional writing and see it mostly pay off during Case 5. After the reveal that Pandoria was purposefully trying to mislead investigations, I felt affirmed that I was not going crazy when I consistently looked at her statements, going "Huh? You don't actually believe that, right?? There's no way.". That aside, I really enjoyed Case 5. It was a satisfying conclusion and seeing all the previous foreshadowing come together was rewarding. It was more emotional than I anticipated, and I appreciated the slightly bitter yet hopeful conclusion. Encompassing everything, I enjoyed Staffer Case, and I'm looking forward to the next installment in the series. I hope the sequel continues to expand on the world and characters.
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Dec. 2024
Staffer Case is a point-and-click detective mystery game about using supernatural powers to solve crimes. The atmosphere is great, and the plot is satisfying, including a handful of surprises. **This is a spoiler-free review** It took about 14 hours to complete all branching paths of all five stories. The main gameplay loop involves reading dialogue until you reach an investigative minigame. The main ones include a sort of lie detector interrogation, a forensic analysis of physical evidence, and a power that lets you read the recent memories of an object. Using these clues combined with the dialogue, you'll make "deductions" to piece together the truth and advance the story. The difficulty of the various deductions is on the easy side compared to similar games like Phoenix Wright, but there were one or two moments I referred to an online guide to help me find the solution to an obscure deduction. Overall, it was a very satisfying experience that left me feeling good about connecting the dots successfully. There is a lot of dialogue in this game, and there are no dialogue choices. You just read it, click to the next, read it, click again, repeat. The dialogue itself is fairly well written, and the characters and writing are engaging enough that I never felt the need to skip past dialogue to get to the next deduction. The plot is interesting and the twists are satisfying. There are multiple layers to the various stories, which grow in complexity as you progress from one to the next. At times, the game fools you into thinking it's being predictable, just to throw a wrench into the works and keep you guessing. The music is awesome, if a bit repetitive. Looking back on my playthrough, there can't have been more than a handful of tracks, but they're all very catchy and set the mood excellently. I wish there was an option to purchase the soundtrack as a DLC. Overall, I'd recommend this game to anybody who likes the sound of a magic-powered detective game with a Victorian-era vibe and doesn't mind a bit of reading.
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Sept. 2024
This game is, in my opinion, a hidden gem for anyone who loves logic deduction and detective fiction. You can tell it is heavily inspired by Ace Attorney, especially in how one of the main gameplay is listening to testimonies and finding contradictions. The way the game uses the magic abilities of its setting as part of the logic puzzles is interesting and sets it apart from its peers. Just the fourth case alone makes this game worth its price tag, that mystery and the way it unfolds is just incredible. I'm not exaggerating when I say I got chills from finishing that case. Not only does every mystery require you to understand the magic powers at play on a technical level, but you also use powers to gather clues. See even though the main character, Notrick, has no powers other than that of deduction, his colleagues all have their own special powers that can provide unique information that you use to solve every mystery. The story is also quite interesting. I would say there is one case that feels like filler, but even then every case serves a larger purpose of world building and teaching both Notrick and you, the player, about this fantastical world setting. You also get to know the cast of characters better through the cases and learn about their motivations. The final case touches on all of these things and wraps everything up narratively. Though on that note, the game does have its flaws. The final case, though providing a satisfying story, falls a bit short on its logic deduction puzzles as some of them feel a bit too simple or even superfluous. And throughout the game there are times where it can be hard to understand what the game is asking of you for a puzzle which is frustrating. The UI for the deduction puzzle also took a bit for me to get used to. I also wish the game was longer or had a proper sequel (there is a spinoff game out right now). Though honestly that just speaks to how much I enjoyed the game and its world. In conclusion, this game is hardly perfect but what it does do well makes it a diamond in the rough. I would recommend it to anyone who loves mystery stories, or anyone who loves thinking about supernatural powers on a technical level. I hope this game gets a sequel because it really deserves one!
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April 2024
It's a really good mystery game with an unusual setting. The game makes a surprisingly full use of both its world and characters, and has pretty complex mysteries that can throw you with their twists while still being understandable. Most of the reviews currently here are from before the English translation, so for anyone wondering about that: the localization is excellent, both from a grammar and writing standpoint.
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Last Updates
Steam data 09 April 2025 19:12
SteamSpy data 15 April 2025 03:12
Steam price 15 April 2025 04:48
Steam reviews 14 April 2025 21:59

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Staffer Case: A Supernatural Mystery Adventure
9.1
2,934
159
Online players
51
Developer
Team Tetrapod
Publisher
Team Tetrapod
Release 30 Apr 2023
Platforms