Sailing Era

Every voyage is a journey of "Sailing & Beyond" in Sailing Era! Navigate your fleet and sail for fun; run a business; have a romantic encounter in the tavern; capture pirates amid intense battle; explore inland for treasure... Experience foreign culture, make novel discoveries, and sail away!

Sailing Era is a strategy, historical and adventure game developed by GY Games and published by bilibili.
Released on January 11th 2023 is available only on Windows in 4 languages: English, Japanese, Simplified Chinese and Traditional Chinese.

It has received 4,322 reviews of which 3,416 were positive and 906 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 14.70€ on Steam and has a 40% discount.


The Steam community has classified Sailing Era into these genres:

Media & Screenshots

Get an in-depth look at Sailing Era through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7(64-Bit)
  • Processor: i5-2320 3GHZ 4 Core
  • Memory: 4 GB RAM
  • Graphics: GTX 750 2GB
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Additional Notes: Need 64 bit system

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
If an indie game could do for Uncharted Waters what Stardew Valley did for Harvest Moon, it would be one of the greatest indie games of all time. Does Sailing Era rise to that occasion? It is difficult to say, because I'm pretty sure you have to play the game in Chinese to see it at its best. I also have no idea if Bilibili is a scrappy indie team or a gigantic media syndicate. I'm just kidding! I know it is a gigantic media syndicate. But even in English, I like Sailing Era a lot.
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Aug. 2024
I am a terrible merchant captain but I am having a lot of fun! If you are ancient like me and can remember Pirates! this game has a lot of that flavor but also character stories, sort of stat raiser/rpg style. The art is charming. The translation is... not perfect but honestly I think it adds to the charm personally. A definite worthy buy.
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Aug. 2024
A light, causal sailing/trading/cannon-firing game, with anime-style protagonists and story elements that give the play-through some direction, but has longevity through light story-telling, quests, rpg character building, and exploration. There are four characters to choose a game with, each of with has their own starting location and story. I have only completed the Portuguese play-through. It has been very exploration focused, having me map the four corners or Africa, find hidden European artifacts, and explore my way to India and then the globe. And, let me tell you, I actually felt like an explorer! The game has a bit of that 'Where in the World is Carmen Sandiego' education to it, but never over-bearing. But, I do feel like I am learning things as I play. The game takes parts of 'Port Royale' and some concepts of 'Sid Meier's Pirates,' but really developed an identity of its own. It's a long game. It seems to have good pacing, as I was really confused by market systems and had a hard time fighting easy pirates to level up for about 10 hours, but then the systems all kind of clicked, which was a revelation in some of today's hand-holding game styles. This is one of the few games wherein I actually enjoyed mastering systems on my own, rather than use a wiki. My chief complaint is sea battles. They take place on the world map and cannot be escaped, but are easily avoided. They only occur in certain, small zones (which are indicated, or during quests), and can be confined, which can lead the player into extremely annoying shorelines and sand banks. I really wish tank-controls were available for battles, as I had a hard time playing them. But, avoiding hard battles, save-scumming and over-powering enemies totally works. Save-scumming really saved me, but I'm not much of an action game player. Recommend? If you like 'Port Royale" and "Sid Meier's Pirates," you probably will like the game, but it is based on aspects of both of those games and is not a clone in any way. You'll need to have tolerance for happy-go-lucky anime style protagonists and a story mixed into your game. What you end up with is a world-sized (can-take hours to traverse) game, rooted in the imagination of exploration, both expanded upon and constrained by anime-herotype morality, that let's you explore, trade, do some cool RPG level-up stuff, and have some lackluster battles. Overall, I really like it, but can tell it only has so much replay value.
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Aug. 2024
I've been looking around for a game that's similar to Sid Meier's Pirates- either the 2004 3D version, or the older NES version. It's a niche that seems to be impossible for developers to fully replicate. There's an avalanche of "Unity Asset" SM: Pirates clones on Steam, and all of them are half-baked slop. This game is much more of an Uncharted Waters game than a Sid Meier's Pirates game, but it's close enough for me. It has the real-time ship combat of Sid Meier's Pirates (a bit more simplistic than that, but it's close), with the relationship aspect of Uncharted Waters, and the economy of something like Tradewinds (if anyone remembers that series. Lol). I appreciate the option to choose between several protagonists instead of being locked-in to playing one. I went with Abdulluh to start- seemed like a cool arabic "Sinbad" style pirate. Translation is hit-or-miss, but I never found it confusing. Only found some of the grammar and sentence-structure odd. The character designs are really cool. Chinese anime style isn't something that I can always appreciate, but here in this context I feel like they did an excellent job. All of the characters that I've seen so far are brimming with personality, in spite of the strangely-translated dialogue. The music (at least for the character that I'm currently playing) is awesome. Very twangy Arabic themes that really immerse you in whatever area you're in. I'd imagine that it changes depending on either your character or your location? But I have yet to confirm that. The ship combat is serviceable, but it definitely feels simplistic- even compared to Sid Meier's Pirates. It's the same "Turn, Shoot, Wait for cannons to Re-Load" gameplay, but there's not options for different types of ammo that I've seen. Other than that, it's basically the same as SMP. I don't know if I'll be playing a ton of this, but if you're looking for a good pirate-y simulator, this is one of the best modern ones that I've come across so far.
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June 2024
4 star out of 5. My only complain is that there's no way to check what is stored in different Pier Warehouse at other cities without having to go there yourself. I tend to buy lots of cheap stuff when the port is having depression, but there's no way to tell what I have in different cities' warehouse (unless you visit it).
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Last Updates

Steam data 20 November 2024 14:00
SteamSpy data 21 December 2024 08:18
Steam price 23 December 2024 12:33
Steam reviews 22 December 2024 07:48
Sailing Era
7.7
3,416
906
Online players
276
Developer
GY Games
Publisher
bilibili
Release 11 Jan 2023
Platforms
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