Refactor

Refactor is a hard-core tower defense game that combines modular building, route planning, and element composition.

Refactor is a tower defense, rogue-lite and building game developed by GAGA and published by LightOn Game.
Released on March 28th 2022 is available on Windows and MacOS in 2 languages: English and Simplified Chinese.

It has received 442 reviews of which 379 were positive and 63 were negative resulting in a rating of 8 out of 10. 😎

The game is currently priced at 0.99€ on Steam and has a 80% discount.


The Steam community has classified Refactor into these genres:

Media & Screenshots

Get an in-depth look at Refactor through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7+
  • Processor: AMD Athlon X4 5350, Intel Core i3-2100T or equivalent
  • Memory: 2 GB RAM
  • Graphics: GeForce GTX 480M, Radeon HD 6790 or equivalent
  • Storage: 200 MB available space
MacOS
  • OS: OS X 10.7 or more recent
  • Processor: Intel 1.7+ GHz
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.1 support
  • Storage: 200 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
Shapes, shapes, SHAPES!!! I like Tetris. I like the tetris-like minigame in Pico Park. This game is good, if you haven't played anything Tetris related. The strange shapes require IQ I don't have. Me stupid, smooth brain. The UI is also really weird. Not very intuitive. Once you pull up the Shapes^TM, you can't get rid of the side panel (or maybe I'm still stupid). Besides those things being my only gripes, I like the 'look' of the UI. Reminds me of Subnautica 'blue'. Sound design slaps. Concept is well executed. I like the game, if I weren't so stupid.
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July 2024
I had put a quick, positive review up when I had only played this one a little bit, wanted to do a more in-depth one with a few hours under my belt. A full on traditional TD game, this delight has scratched my itch for the genre. For starters, the making of the maze is central to the game play. I know a lot of players like that, and this game has it in spades, though it can be a bit tricky to get the hang of it at first. The play area is sadly smaller than I would like, but not horribly so. It does have traps scattered about, which you try to work into the maze as you grow your path. They vary, and can be moved, for a cost. There is a wide variety of tower, with an interesting upgrade system. There are five elements, and the basic towers are of one of these, each with it's own attack range and style, straight, half circle, and full circle being the most common. These can go up in level, so far I think 5 is the top, however they are NOT upgraded individually, and can only be purchased at their specific level. There are recipes, called Refactors, (yes, the game name) to make the more complex towers out of the lesser ones. You get to pick one of three at each level, as you unlock them. These are quite complex, with elements adding to their abilities, and each with a special ability as well. These can be added together to create the most powerful level of tower type! It is quite the learning curve. There is a nice variety of foes, with some nasty bosses, to go with this. There are no flying monsters, but I don't fault this, as at the start the spawn point and your base are very close together, fliers would not work. The game does allow you to speed it up, however as near as I can tell you cannot control the towers target preferences, something I do miss. There are times when they target a foe different from the one I would prefer. There are sadly no strategic or tactical options, once you have set up your maze for each level, it is really fire-and-forget, and you can only watch. The game, as is, is very fun, an easy two thumbs up. It falls short of great, however, due to the lack of a good story or campaign mode, which is often the real difference maker. It does have several modes, and I think six levels of difficulty, though I have yet to defeat level five. Endless mode allows for a wide variety of run-specific rules, which allows you to shift the difficulty from very easy, to very hard. There is also a challenge mode, but I have yet to really explore that. All in all, the final product is a TD game well worth exploring... ADDENDUM: Fifteen hours in, and it is starting to feel repetitive. The core mechanic is good, but the wrapping is bland. I still enjoy it, and I frel like at fifteen hours I got my moneys worth, but my endorsement is not as enthusiastic. Will probably play a bit more, but I am nearing the end of my interest.
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June 2024

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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 22 November 2024 11:17
SteamSpy data 20 December 2024 19:41
Steam price 23 December 2024 12:32
Steam reviews 22 December 2024 06:01
Refactor
8
379
63
Online players
0
Developer
GAGA
Publisher
LightOn Game
Release 28 Mar 2022
Platforms