Urban Myth Dissolution Center on Steam - User reviews, Price & Information

Join forces with the psychic Director of the Urban Myth Dissolution Center and solve a variety of cases involving cursed relics, rental properties with shady histories, and dimensional anomalies. Monstrous oddities and otherworldly planes abound in this occult mystery adventure game!

Urban Myth Dissolution Center is a visual novel, adventure and singleplayer game developed by Hakababunko and published by SHUEISHA GAMES.
Released on February 12th 2025 is available only on Windows in 13 languages: Japanese, English, Korean, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Arabic, Hindi and Portuguese - Brazil.

It has received 2,415 reviews of which 2,131 were positive and 284 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 17.49€ on Steam.


The Steam community has classified Urban Myth Dissolution Center into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: windows10
  • Processor: Intel Core i3
  • Graphics: Intel HD Graphics 4000
  • Storage: 2 GB available space
  • VR Support: 未対応

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Early into playing the game I looked at the reviews and noticed a lot of people complaining, that the twist at the end completely ruins the experience and creates multiple plotholes, so I was both scared and curious as to what it was. Finally, after reaching the ending, it... turned out to be exactly what I theorised based on the foreshadowing throughout the game? But I'll get to that later. This is an extremely stylish and beautiful visual novel/detective game. While most of the mysteries are not extremely difficult, I'd say the presentation and stunning pixel art more than make up for it. The character designs are so good, you can immediately tell what sort of personality they are supposed to be a lot of times. Heck, I could even imagine which voice actor would fit them best. Unfortunately, the localisation is a mixed bag. There are a lot of great puns and slang usage, but some lines don't really connect to each other or seem off and unnatural. While the ost is a bit sparse, the music manages to usually fit the atmosphere pretty well. I would say the biggest problem is that you can't select chapters or load saves to reread information, though many people have pointed that out before. Overall, I can really recommend this game if you like detective/adventure games. Finally, let's talk about the elephant in the room, or rather, let's make a "Dissolution" of the "urban myth" of "the big twist that supposedly ruins the game". Ending spoilers follow. Let's list all the foreshadowing for the twist that Azami is Meguriya and the mastermind. First question: Who has ever seen or heard the director personally? Answer: Only Azami. We are never shown Meguriya interacting directly with anyone besides Azami, which was the first thing that tipped me off. Even outside the UMDC, only Azami ever received calls from the director. The calls themselves were suspicious as well, such as Azami suddenly getting phone range in an extremely specific place underground. She didn't actually have any, the call was staged. In Episode 4 the Director also disconnected with ideal timing so Jasmine could immediately call in, almost as if the line was never occupied? Another bit of foreshadowing was the imaginary Director in deduction segments. He was almost too... accurate and similar to the "real" deal? Azami even mentions that the "Director in her head" had character development or something, I don't remember the exact words. This is because that's all the Director ever was, in her head. Edit: I had to add this because on rewatch I have noticed something absolutely hilarious that I missed the first time playing: in Episode 2 Jasmine calls Azami and talks with her... while the latter is doing a Dissolution during a phone call with the Director . It's so obvious and in your face that the phone call with the Director is not real, it's so funny. But you may argue that the Director did official videos of the case resolutions, right? Here's the kicker: he always wore a mask that obscured his face. Possibly used a voice changer as well, considering Azami is a super hacker and all. You can even observe that they have very similar hairstyles. Azami just tucks her side hair behind her ear during the videos. This is also what allows for the mistake of thinking of the younger Kisaragi sibling as a boy as a kid. Azami's flashbacks in the university also make sense this way since they were literally the childhood memories of her main personality. Great! Second question: What were the suspicious interactions between some the suspects and Azami? Answer: Some of them acted like Azami told them to do something and trusted her completely. This really tipped me off, specifically in the first and third case. Mio and Kiragami both said something like "it's because it's you, Azami". Originally I thought that maybe Azami was possessed by a ghost that causes hallucinations, but in retrospect it makes more sense that she simply interacted with them as her original personality to help them set up the cases and protagonist Azami simply doesn't remember it because she's the clueless innocent personality. Mio even seems a bit confused when Azami asks about the church in Episode 6, almost like... she should already know that? Other people like Sara didn't recognise her because she talked to them in disguise, once again possibly using a voice changer. Finally, I'm not sure if traces of Azami in the crime scenes in Episode 6 were there to hint at her involvement, but it might be a possible interpretation. Excellent! Third question: What was the most suspicious and unusual thing about Azami? Answer: She didn't know a lot of obvious things about the world. This also caught my attention. Jasmine points out several times that Azami should have heard about something that happened some time ago. A person also asks Azami if she was a sheltered princess in Episode 4 I believe and she just replies with "something like that". The reason for all of that is because Azami is a recently created personality, therefore she has not been around for long. Brilliant! Final question: What was the biggest hint towards Meguriya and Azami being the same person? Answer: The doppelganger dream. I actually screamed when this scene happened. Azami dreams of being followed by someone, then she thinks she has heard the Director's voice, but when she turns out it's herself, her own doppelganger. It clearly spells out that the Director is Azami. Fabulous! Someone might ask, why go to such lengths? I believe it was for two reasons: to have Azami act as a cover and to guide the cases to proceed in the way mastermind Azami wanted them to. She probably already figured out that Jasmine was investigating her and by having her work with clueless Azami she diverted the attention of C.U.T.U. while assuring them that nothing suspicious was going on. Jasmine herself admits that she ended up using the UMDC mostly as a source of information. Second, remember that the imaginary Director guided Azami's deductions, as well as the Dissolutions, by asking her certain questions. This way, the Director and mastermind Azami both had first-hand information on the cases and could ensure that the prophecies made by the cards came true. Dissolution All in all, don't let the rumours of a bad twist discourage you from playing the game. It is by no means a perfect game, but I still had a lot of fun playing through it and can definitely recommend it to people.
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Feb. 2025
Everything was truly enjoyable—the intriguing, immersive concept and setting, the unique and charismatic characters, the outstanding pixel art with bold color contrasts, the thrilling cutscenes, and a fascinating and memorable narrative.
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Feb. 2025
This game has a lot of problems. It's too slow, the web-searching sequences are annoying, some chapters are just boring, and the last one is three times as long and just as dull. The only thing you can lose in this game is your patience. And yet I love it. The characters, the music, the visual style, the overall story - it's all done so well that I just can't give it a thumbs down. It's not a shining masterpiece, but it's not a bad game either, so I hope you enjoy it as much as I do.
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Feb. 2025
Unbelievably good. I want to say here that this is not a horror game and dont expect any extremely difficult puzzles, as long as youre paying attention you will figure out the puzzles easily. This is an interactive visual novel. That said, I wasnt able to guess the twist for each case right off the bat like with some other games like this. Adding that with the beautiful pixel art, creepy themes, and excellent story telling, all at a price that I believe is perfect, gets you a game that I am very happy I stumbled across
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Feb. 2025
Love the cute/creepy art style and the story is pretty good with a cheesy yet entertaining feel to it, be prepared for long play sessions the beginning part is about 2 hours long!
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Last Updates
Steam data 13 March 2025 10:22
SteamSpy data 13 March 2025 13:00
Steam price 16 March 2025 20:29
Steam reviews 15 March 2025 15:55

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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Urban Myth Dissolution Center compatibility
Urban Myth Dissolution Center
8.5
2,131
284
Online players
281
Developer
Hakababunko
Publisher
SHUEISHA GAMES
Release 12 Feb 2025
Platforms