The Wind Road on Steam - User reviews, Price & Information

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"The Wind Road" is an ARPG real-time combat game, constructing a martial-arts world based on the ancient Silk Road under the background of a fictional era.

The Wind Road is a rpg, action and adventure game developed by 甘肃嘉元数字科技有限公司 and published by Phoenix Games.
Released on July 09th 2020 is available only on Windows in 3 languages: Simplified Chinese, English and Traditional Chinese.

It has received 6,800 reviews of which 4,703 were positive and 2,097 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 24.99€ on Steam.


The Steam community has classified The Wind Road into these genres:

Media & Screenshots

Get an in-depth look at The Wind Road through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 x64
  • Processor: Intel Core i5 4590
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 760
  • Storage: 40 GB available space
  • Additional Notes:

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2022
Just finished my first playthrough and those are my thoughts right after i beat the game. For some reasons Steam counts 17hours in game but when i finished the New Game cycle it says my playtime was roughly 10 hours, what happened to those 7 hours? no idea. To sum it up, it's a similar to Nioh visually and in the atmosphere but everything is simplified (upgrades, progression, combat system, etc.) Anyway, the game is good and not that good at the same time i would say. The good parts are the visuals (gorgeous landscapes, the main character is well designed, cool outfits and flashy combat effects, etc), made with Unity but really nice to look at. Combat is interesting, a good mix of complexity that can also sometimes fall down to button mashing your way through. It really depends on who you're fighting and what kind of technique you use (fists or sword) But i loved the combat and it gets really tough towards the end (with some ganking during boss fights and even a double boss !) On the "meh" side , the story and all the talking can be a bit boring sometimes, dialogues can be a bit cheesy (just a personal taste) The english translation is not great but you can understand 90% of what happens. Tutorials that pop up sometimes are not translated at all but there´s a video that makes it easier. No biggie On the bad side, I had a drastic framerates drop during the very last battle that basically ruined the fun in the challenge it is supposed to provide and made this fight a complete mess. But besides this moment the game runs well. So in the end i had fun playing it and i might play the NG+ but not right now... Didn't try the DLC though, so i don't know about it. With a couple of optimization and some patches it could be a really good Nioh-like game
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Jan. 2022
I very much enjoyed this game. If you use mouse and keyboard, you can remap the controls and doing so to your liking will help a lot, especially during combat so you can fluidly execute the various moves within a weapon segment. English translation isn't too bad and is done for the menus and story, however the help system and videos haven't been translated so a few things may require some trial and error but you'll get it. 2 biggest complaints I have are the save system, as many have eluded to, and the abrupt, cliff hangar ending that tells you to wait for the next chapter, or game, or DLC? But then I don't see anything in discussions or notices about this next chapter? Looks like the last update was 16 June, 2021 about some DLC that obviously isn't out yet, and while it's all in Chinese, looks like a chance to play the bad guy in the story, and not the continuation of the main story. So what's the deal devs? I completed the game in 27 hours, and I go very slow as I am a thorough kind of player. The story was ok but I really enjoyed the combat in this one! 7 out of 10 and recommended especially if you like a lot of these historical Chinese games (which I do!). Kila
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July 2020
I will put it as "thumb in the middle with a bit up" as encouragement. Yes, the game has plenty of problems atm. I feel like the game still hasn't tutorial me enough especially the special mechanics such as counter and block. Sometimes during the fight my chains combo forced me to go out of the fighting parameter and I forced to brake my combo or straight-up fail me. In gang-up situations, you barely survive it cuz everyone will just gang up on you (which is realistic but frustrating af). I would love it if dev can add a lock-on target function. The translation are fine and since the dev has said they are working on a more polished English version, I will give them a pat of encouragement. For me I can understand everything, besides some fancy terms which is understandable with context or you are used to these types of game. So I won't be nitpicky :D Story is tricky. Maybe I'm so spoiled with The Gate of Firmament, Chinese Paladin 6 and Gujian, this one's feel rather meh. BUT I'm only about 1/3 in it so it could get better. Our protagonist is definetely not flat. He has his own "inner issue" and I'm looking forward to see more of it. Overall the plot seems like "Journey to the West". We are basically guarding a monk so he can deliver a scripture. But the road is bumby af after all xD I remember that the game was teased back in 2018, it has been a while so the graphic can feel "outdated". I personally don't mind much. So it's all good for me. The side-quest system is... just bad. You can't track the quests. If it's a fetch quest from a shop, if you already buy everything from a vendor and consume it? Say good bye to that quest. We only have 6 inc space with 6 more for personal box. But that's no where near enough, especially with special items you HAVE to have to proceed the story. Thus you only have 2-3 free spots for your medicines which run out rather quickly. Overall: It's an ok game. It has its problem but I believe the dev will improve on it. At least they add an English translation, which is might not be the best but perfectly understandable, for non-Chinese players :D
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July 2020
6 hours in and I believe I will be playing this until Ghost of Tsushima drops. Thus far, this game has exceeded my expectations and is a dream come true as a NYC kid raised in grindhouse theaters that ran kung fu flick double-features and was glued to the TV for Sunday kung fu marathons on local stations. The Wind Road lovingly pays tribute to elements of Resident Evil (puzzles, finding objects, inventory management), Sekiro (fluid skill based combat... combo button mashing is punished) and Dark Souls (brutal difficulty, sparse saves, instant death everywhere) in terms of gameplay. It is set in a wuxia world that should make fans of Come Drink With Me, One Armed Swordsman, Crouching Tiger and Hong Kong Kung Fu cinema grin ear to ear. FFS, you can discover drunken boxing and getting drunk ups its effectiveness and power! That alone + this combat system is worth the price of admission. Lei Wu Long type Chan glorious drunken boxing. The animations for combat are great - character models ok, though no facial animations will be noticed but easily ignored given how rich everything else is. I'm done typing. Going to play more. May update if any game breaking bugs occur, but other than the difficulty, and needing to pay attention at all times or die horrible deaths, this game has run without problems and IMHO - you should play with a controller. Quick update: Some people have complained about the lack of customizable controls and foolishly refunding due to lack of 2/4K. In regards to 2K & 4K, it has been added. As for the controls... I'm not sure if it is due to me growing up playing games from Kojima (Metal Gear and Zone of Enders series), legacy RE games with their tank controls and the Capcom oddities like P.N.03 - all of which had more cumbersome until mastered control schemes, but as with any new control scheme it takes a little time to get used to it before it becomes second nature. Like games I listed, the controls in TWR may seem "awkward" to those accustomed to FPS and western action games only, but it makes absolute 100% sense given the way combat flows and the emphasis placed on movement/dexterity and finding openings. They are terribly intuitive, and after my first death to the opening Golden Buddha, everything clicked. The controls should not be a deal breaker and once you understand flow of combat, you'll find what is mapped to shoulder, face and trigger buttons are logical and gives you incredible flexibility in combat.
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July 2020
Genuinely a thumbs sideways. There's good and not so good. Here's some notes and thoughts: Controls are cumbersome and you can't reassign buttons on a controller. (left bumper to pick up items and talk to NPC's) It's weird. The inventory system is a hot mess. It's convoluted and confusing. The translation isn't terrible, it's just not great. It does appear most (of what I played) is translated. The tutorial is trial by fire and can feel brutal (it cannot be skipped). But, it will teach you the basics *Anyone that completes it on the first try is a god. Combat is pretty fun, once you get used to dodging and initiating. There's 4 styles from the start that you switch between using the d-pad. You have QI, which is basically stamina (that regens slow), so you do some kiting... Some of the cut scenes are pretty bad, like badly directed (graphically, it looks good) and little attention to how the characters are acting. Only runs 1080p and even looks upscaled at that. There's actually an option to play it at lower than VGA res... It does have some charm and I'm interested to see where the story goes, because I don't know much about it yet. If you like Chinese martial arts dramas, i'd certainly recommend it on a discount. The more I play, the more I'll know though.
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Last Updates
Steam data 11 April 2025 04:02
SteamSpy data 08 April 2025 17:04
Steam price 16 April 2025 12:25
Steam reviews 15 April 2025 07:51

If you'd like to dive deeper into the details about The Wind Road, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Wind Road
  • SteamCharts - Analysis of The Wind Road concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Wind Road compatibility
The Wind Road
6.8
4,703
2,097
Online players
1
Developer
甘肃嘉元数字科技有限公司
Publisher
Phoenix Games
Release 09 Jul 2020
Platforms