Hero's Adventure: Road to Passion

Hero's Adventure:Road to Passion is a wuxia open-world RPG. You will commence your journey as an underdog in the tumultuous Martial World and will be met with a wide array of choices as you navigate your own heroic saga.

Hero's Adventure: Road to Passion is a rpg, martial arts and open world game developed by 半瓶醋工作室(Half Amateur Studio) and published by Paleo.
Released on November 15th 2023 is available only on Windows in 3 languages: Simplified Chinese, Traditional Chinese and English.

It has received 20,954 reviews of which 17,562 were positive and 3,392 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 10.49€ on Steam and has a 40% discount.


The Steam community has classified Hero's Adventure: Road to Passion into these genres:

Media & Screenshots

Get an in-depth look at Hero's Adventure: Road to Passion through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: OS Windows7 64 bit
  • Processor: intel i3-3220 or amd fx-6300
  • Memory: 4 GB RAM
  • Graphics: Nvidia GT730 or equivalent Intel/AMD discrete or integrated graphics
  • DirectX: Version 11
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
8/10 (10/10 if you love cultivation and Chinese wuxia games) After trying several different cultivation and wuxia games, this one clicked with me the most. The combat system and skills are genuinely fun to use, and the world design—despite some repetitive enemies and layouts—feels well-crafted. While the city-building and cultivation mechanics are somewhat half-baked, they’re still enjoyable and add depth to the experience. The romance options are plentiful, though, as expected, they lack depth and strong writing. Despite its flaws, the game is incredibly addictive and fun to play. Your knowledge and achievements carry over to benefit your next character and subsequent runs, which adds a satisfying layer of progression. One significant drawback is the lack of a robust speed-up option. After going through the tutorial 40+ times, it becomes tiresome. Trying to speed-hack the game doesn’t help much either, apart from making tasks like farming and mining quicker. Even with these issues, I can’t recommend the game enough—it’s a must-try for fans of the genre.
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Nov. 2024
I heavily recommend this game. It's amazing, and I expect to get many more hours of play in the future. Go in completely blind for your first play through except for this advice: When going to the first town accept the lewd old man's offer. This is intended as an extended tutorial effectively & without it the game becomes very difficult to play on a first time play through (on the "harder" difficulties, anyway), as he holds your hand to help you progress & complete an ending. Fans of Wuxia or people who enjoy exploratory RPG's will enjoy this game, just listen to the advice above so you don't get trolled by the Chinese like I did in my first playthrough.
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Aug. 2024
2024 hasn't been a very good year for video games. Many disappointements, many occurences of corporate greed, it seems we just can't catch a break. But in the middle of that, there are games which are worth praising coming from directions we didn't expect. Road to Passion is one of them. I got a bit on an impulse, as it seemed to be a nice Wuxia game with tactical turn by turn combat. For people not in the know, the Wuxia genre refers to stories in ancient chinese settings heavily martial arts focused. It's not a very popular genre in the west, although it's getting more known with every passing day. In China, it's pretty huge with a long tradition of games which paved the way to what we have right now. Road to Passion offers a lot of things. The art is very good and charming for an isometric fake 3D game, and coupled with the music, it contributes to render the ambiance perfectly(although the music can be repetitive fast). The gameplay system is quite different from what western RPGs are used to, although there are some similarities, instead adopting a system which is more on par with the Wuxia genre as a whole. Coming from a western games background may requires you a bit of adaptation, but if you have played Wuxia games before you should be able to adapt perfectly. Rather than having a central story, the game has multiple intercrossing ones, which you will get to follow or not depending of which martial sect you wish to join and be loyal to(or betray!), and which bit powers you wish to support or ignore. You have a big freedom in what you can do, and the way you want to play, although there is a particular sect which is pretty much your beginner sect, and will allow you to experience the game with some comfortable assistance to let you know what is has to offer while also allowing you to follow a story fitting to your ambitions. You can be a budhist monk. You can be a noble bandit. You can be a noble hero righting wrongs. You can even manage to become Emperor if you play your cards right. The translation is honestly not very good, but it's serviceable enough that you understand the big ideas. The english translation was and is mostly fanmade, and still need a lot of work. You will need to accept this if you wish to enjoy the game, but as I said, with the context and a bit of Wuxia experience, you will understand most of what is being said. The game also has a lot of replayability. Because there are a lot of sects to join, different story paths and story lines, different weapons to use and master, and an in-built system to carry over some things from one run to the next, you can experience different things each time. With 4 regular levels of difficulty and a special difficulty mode which is customisable to provide an even higher challenge suiting your needs, you also have ways to test your understanding of the game all while providing a challenge as you progressively get stronger characters to start a run with. At the time of writing I'm at my third run through the game and I'm looking forward to more runs to try more things. I'm still not bored, and I still want to play more. A friend saw me play the game, got intrigued by it, got it and is now as addicted as I am. So for me it's probably so far my game of 2024. I've spent almost 200 hours on it at that point, and I want to play it more. It doesn't feel like a chore like when I play others games. I can return to this game, and know I will have a mostly relaxing good time. In addition to that it seems like the devs are still adding new content relatively regularly, so we may get more to do as time passes. Pretty good value if you ask me!
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June 2024
1. Join the Shifa-Temple to become a monk. 2. Swear never to touch a woman again during inauguration. 3. Play as a badass martial arts monk... 4. Steam Notification: Harem Achievement unlocked: Bond with 15 Wives 5. Decide it's Fate 6. Repeat 1/1 Abbots disliked this Post.
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March 2024
This game at it's heart is a massive open world RPG done right. Some people might love this or hate it. What I mean by this, is that there is no level scaling and NPCs are "realistic" in their power levels, you'll never meet a general or sect leader who is a pushover even if you meet them early on in the game. This means if you are an uncautious player who thinks their character is a special snowflake, get prepared to be smacked down hard. This game gives you the freedom to offend and attack anyone you want, which means if you overestimate your abilities you'll just get demolished. On the flipside though, because of how much freedom the player has, you can also end up in situations where you end up recruiting lvl 50+ NPCs as a companion even if your character is only lvl 30 if you play your cards right. One cool thing is that this game is like Baldurs gate 3, where some combat scenarios (not all), its not game over even if you lose, and the story continues on with some twists, makes for great replayability. Another thing that players might love or hate, if you make a super terrible character at combat, the game is literally unplayable unless you play on easy difficulty. I've seen youtubers dump all their stats into luck with almost no str/con/dex and pick up super niche weapons like a freaking flute and then get destroyed by starter mobs. My advice, start on easy or normal first with a "mainstream weapon" like sword/fist/spear/blade don't pick stuff like pen/flute/zither until you got more experience under your belt, also don't tackle harder difficulties until you unlock more achievement points. Also use some common sense, your power lvl is greatly influenced by what techniques you have access to, so don't join a freaking sword sect early on if you are staff build, etc. Str and some con/dex/int is extremely important for general builds but con heavy tank builds if you are going the party route are viable too since enemy NPCs attack closest character, but you need some decent dex with action speed talents to be able to go first to get agro. One minor complaint though, is the game doesn't fully explain more advanced mechanics, however i can explain them to everyone now. For instance, I had no idea what "energy" or "spirit" meant, also didn't know how "action speed" aka AS worked. Action speed apparently is extremely important, at first I thought it was action speed was just initiative, but it's much more than that, it literally affects how many turns you can go vs your opponent. For instance if you have 100 AS and the enemy has 50 AS, you can go 2 turns for each of your enemy's 1. Spirit I learned just meant meter gauge for your ultimates that you later unlock, and "energy" is a weird way of explaining the action economy. Your action speed is how fast you build up to 1000 energy at the top of the screen in combat, so any attacks that drain the enemy's energy delays that enemy's ability to go their turn. Lastly the translation. it's good, id say of the 10,000+ of words I've read, there were only a few times where a chinese character slipped through the cracks. So I guess it's 99.99% translated properly. As for grammar mistakes, there were a few, for instance one NPC was a woman but dialogue refered to her as a he, but as for story it's pretty easy to follow and translated well enough. However I noticed people say its not translated with only 2 hours of play time which is surprising because the errors I noticed only appeared like 20+ hours in. The only thing I can think of is that the game uses ancient imperial system for time and currency. These are translated, these reviewers just uncultured swine who ironically would have no problem if a game in a japanese setting used "yen" instead of dollars and used official japanese titles for certain things. You can figure the currency and time system of this new culture out pretty easily if you aren't a backwater illiterate weeb with 80 iq. Oh one more thing, yes there are word play puzzles and history based questions impossible to do in english, either role play the fact your character is an unga bunga warrior that can't pass these tests anyways or be a min/max degenerate and use the numerous steam guides out there with all the correct answers.
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Last Updates

Steam data 22 January 2025 16:47
SteamSpy data 18 January 2025 08:58
Steam price 22 January 2025 20:31
Steam reviews 21 January 2025 23:54
Hero's Adventure: Road to Passion
8.2
17,562
3,392
Online players
3,179
Developer
半瓶醋工作室(Half Amateur Studio)
Publisher
Paleo
Release 15 Nov 2023
Platforms