Dungeon 100

The dragon-slayer becomes the dragon. Create unique builds without having to grind for equipment. After defeating a dungeon boss, you will take its place. Then, defeat your past selves to descend further into the dungeon.

Dungeon 100 is a strategy rpg, auto battler and deckbuilding game developed and published by 可布和常常诶.
Released on August 10th 2023 is available only on Windows in 16 languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean, French, Italian, Spanish - Spain, Russian, Turkish, Polish, Thai, Portuguese - Brazil, Portuguese - Portugal and Spanish - Latin America.

It has received 1,564 reviews of which 1,306 were positive and 258 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 5.89€ on Steam and has a 50% discount.


The Steam community has classified Dungeon 100 into these genres:

Media & Screenshots

Get an in-depth look at Dungeon 100 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 / Windows 8 / Windows 10 64 bit
  • Processor: 2.50GHz
  • Memory: 4 GB RAM
  • Graphics: HD4400
  • DirectX: Version 11
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
This game has a fair amount of jank and lack of clarity around it. Some cards don't read well due to questionable translation from English. It looks and feels like it was slapped together from some asset packs. When combos start ramping up, the inability to downgrade settings can slow your game to a complete crawl. I still HIGHLY recommend checking this one out. Why? Because this game is incredible at giving you that wonderful ramping feeling of power that a good looting ARPG does, under the mien of an autobattler. Forget the built-in set bonuses, though they can be useful: this game is about the multitude of combo routes and builds you can set up that somehow just work in crazy ways. Let me give you an example. You autocast cards from left to right, triggered off a global cooldown (GCD) - that means that if you have a card with a low enough cooldown, some cards to the right of that card may never fire. Solution? Well, there's the obvious one of reordering the cards, but that's not the fun of the game. You have -tons- of other options to approach this: - grab a card that summons units, and grant that unit the ability to use the skill itself via positioning or other cards - set up a cast chain, where the attacks can trigger on hit, on crit, or on cast - turn into a tree that forces each card to be cast once each in order - grab a buff that gives a very strong bonus to all damage, at the cost of making everything have a +2s cooldown, making spells to the right castable due to being available once the GCD ticks - etc., etc. The core systems at the center of this game, once you start to try to break them, tend to respond to just about anything you can throw at them. This means that build variety and build flexibility can go through the roof. And you'll need this flexibility, because the first time you reach a floor with a boss and win? Your current build becomes that boss for the rest of that savefile. This game may look like asset flip jank, but the game system underneath it is very much worth checking out. I took a long break from the game, came back and even more modes had been added to it, including the ability to challenge other player's save files, and a shorter "challenge" variant. This game has some very rough edges, but for me, the gameplay was well worth pushing through them to find the engaging core underneath.
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Oct. 2024
This game is a janky, messy machination of unfinished goodness that will probably never get another update. However, if you hate yourself you'll love this game. If you suck at auto-battlers you will find this game difficult. If you're good at auto-battlers you will find this game difficult. In this game your biggest enemy is your past selves decisions. You make a broken build, you will have to fight it later. There is no winning, only suffering, can be very repetitive, can be rng heavy. I liked it, but I like bad games.
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May 2024
actually really solid little game. personally I would recommend it at $12 but around $5 this is a banger. Its a classic auto battler with match 3 mechanics but instead of building a team of units you build an arpg characters build. Great fun just not much content for $12
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March 2024
A silly fun rougelike game that does a good job of updating and keeping the experience fresh. Easy to pickup, play a few runs, and then forget about. But I always find myself coming back to it.
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Feb. 2024
fun game although it needs some more content. The most unique mechanic in the game is that every time you beat the game with the build, this build becomes the boss and you have to overcome it with your next build.
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Last Updates

Steam data 20 November 2024 00:03
SteamSpy data 23 December 2024 02:38
Steam price 23 December 2024 20:24
Steam reviews 21 December 2024 20:03
Dungeon 100
8.0
1,306
258
Online players
10
Developer
可布和常常诶
Publisher
可布和常常诶
Release 10 Aug 2023
Platforms