ΔV: Rings of Saturn

A physics-based mining sim, set in the thickest debris field in Sol. Every action has a reaction, lasers are invisible without a medium, and your thrust is a potent weapon. Find trade, adapt your equipment to your playstyle, hire a crew to help. Unravel the mysteries of the rings, or just get rich.

ΔV: Rings of Saturn is a space, sci-fi and physics game developed by Kodera Software and published by Kodera Software and Kurki.games.
Released on July 21st 2023 is available on Windows, MacOS and Linux in 12 languages: English, Polish, Simplified Chinese, German, Traditional Chinese, Spanish - Spain, Russian, Ukrainian, Hungarian, Japanese, Italian and French.

It has received 2,706 reviews of which 2,536 were positive and 170 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 4.75€ on Steam and has a 42% discount.


The Steam community has classified ΔV: Rings of Saturn into these genres:

Media & Screenshots

Get an in-depth look at ΔV: Rings of Saturn through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10/11
  • Processor: i3 2.4GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: Intel UHD 730 2GB VRAM or equivalent
  • Storage: 2 GB available space
  • Additional Notes: Try running the demo to verify if your system can handle it
MacOS
  • OS: 10
  • Processor: Intel, M1 2.4GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: 2GB VRAM
  • Storage: 2 GB available space
  • Additional Notes: Try running the demo to verify if your system can handle it
Linux
  • OS: 64 bit
  • Processor: i3 2.4GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: Intel UHD 730 2GB VRAM or equivalent
  • Storage: 2 GB available space
  • Additional Notes: Try running the demo to verify if your system can handle it

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
Redoing this review after throwing thirty or so hours at the game - I'll leave it below if you want to behold my initial exuberance. Delta-V: Rings of Saturn, in short, hits the spot. UI is good, the flight assist is well done, the general difficulty is manageable, and the setting is enjoyable, though you'll be getting most of your lore via ship snippets and NPCs. Generally embodies showing more then telling, and it's an enjoyable 'physics puzzle' to boot. The biggest complaint that I can muster is that the game is exactly what it advertises itself as - A (2D) physics-heavy space-mining sim. There's a lot of QoL baked in, and tools that you can buy to ease the tedium (mining lasers are AMAZING) but barring luck, you'll mostly be smashing, chasing, and selling rocks. It can be very meditative, but as long as you're playing conservatively, once you have the controls down and understand what all the numbers mean, it's not particularly challenging. Unless you run afoul of a pirate. Or get a little too eager to chase down that 500kg chunk of high-value ore. Or just drift too close to one giant mother-hubbard of a NPC ship that will cook you alive just with their maneuvering thrusters. One bad crash, one combat encounter, or one bad decision can absolutely wreck your ship. The game usually gives you an out with the pirates, but the danger goes from zero to a hundred very quickly, often in the middle of an otherwise super chill run. I'd personally love to see an extension of this game, a broader simulation, more content for this intriguing slice of sci-fi the devs have given us, but for now? It's pretty damn good for a ten dollar game. Also, there's anime and furry portrait packs if that floats your boat. --------------------- Good lord, this is worth so much more then ten bucks. I was tentative on this purchase - I do have a love for hard sci-fi gaming in general, the more plausible and grounded the better, but in my experience, the price you pay is in gameplay. Terrible UI, unintuitive controls, more menus then you can shake a stick at - I normally dread trying out these titles, no matter how good the premise is, because I expect to get drubbed senseless by all the things I need to play the game before I can even touch the core gameplay loop. I was stunned at just how much Rings of Saturn exceeded my expectations. The autopilot, if you want to use it, does the vast majority of heavy lifting for the necessary high-precision maneuvers for navigating the Rings. You want to match velocity to something? Left click. You want to go somewhere? Left click that somewhere. You want to brake? Hit X - The autopilot will slow you to a (Relative - This is space, after all!) stop. You want to chase that chunk of high-value ore and increase your speed to overtake it at a leisurely 2 m/s? Left click, drag your mouse a little so the autopilot aims 'past' the object in question. That's it. And because of this one absolutely beautiful quality of life feature, you can really relish in the simulation aspects without being (as) terrorized by it in doing the most basic element of interacting with your environment. Right now, as I write this review, every time I engage forward thrust, my ship veers to the side, unbalanced by the cargo container I have attached to my low-stress hardpoint. This would be *incredibly* annoying if I had to manually pilot for every single maneuver, but instead it's a neat part of the physics simulation. I could talk about the incredible depth of being able to modify even your starting ship, the plausible (and awesome) propulsion concepts that, fingers crossed, we might see in practice in 20-30 years, the fact that you can totally change your playstyle with in-situ ore refining and propellant processing, your ability to launch drones to do all the close-up mining, the ability to sit on ore and wait for good prices, or the ability to amass a mining fleet, but I don't have nearly enough playtime to do all of that justice. I'm pretty sure I will sooner rather then later, though. Who needs sleep, anyway. Shout-out to the devs: You should be proud of the game you made. Rings of Saturn is expectation-defying and fantastic. I really can't put it any other way.
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May 2024
Delta V: Rings of Saturn, Is it an action packed game? No Is it a 'edge of your seat' game? Also no Is it heavily story driven? Yes and no - Does lore and random story-esk events count as story? it does right? Don't dismay though, it's an interesting title. It does have combat, random encounters, and random story encounters all while you're diving into the rings to get that next sweet haul. Mine loads of space rocks, dodge asteroids while your cargo bay is fully loaded and pray to everything that there isn't a moonlet in your way when you're leaving at 50 meters a second - that's where a lot of the enjoyment comes from this title (at least for me). The 1 ultimate objective - mine the rings, pay the crew, make money, buy a new ship, equip the ship, rinse and repeat. All in the meantime you're juggling random encounters. Be it pirates, rogue AI/drones, the 'space police', other miners, space stations and probably so much more. In short, is Delta V for everyone? God no. Is it for a certain niche of people who like simulators that require some brainpower rather than some titles that only offer brain-rot? Yes, yes it is
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Feb. 2024
I found this game like so many others in my library by watching Splattercat covering it on his youtube channel. However, I stayed clear of this game because of the way that he described it. Allthough he said he loved the game and it was very fun to play, he also said that it was for a very special kind of player. What I should have realized by now is that pretty much every game that he say is fun to play I end up feeling the same way when I play it. I actually kinda bought this game as an afterthough, as I was really going to get another game, but as I was going to purchace it this game was in a 2 game pack to allmost the same price. Remembering Splattercat's video on the game I though why not, and I am so glad that I bought it. I can't even remember what other game I really wanted because Rings of saturn have taken over my life since I bought it. At the writing moment you can probably see that I have 32 hours into the game. What it doesn't say is that I have pretty much played the game nonstop and those 32 hours are not spread out in that many days. This game scratch an itch I didn't know I had, the gameloop is so satisfying. Gathering ore, go back buy equipment that makes gathering ore easier and go out and gather ore again. After a while you encounter events, other ships out in the rings friendly and not so friendly. There is a surpricing amount of lore hidden in the rings for you to find. I find gathering ore like almost a zen like excersise, it's very grindy but I love it. And even if the game is not on sale it's very reasonably priced, actually it's very cheap considering all the hours of fun you are going to have if this happen to be your kind of game. If you are on the fence about purchasing it, don't. Jump of the fence and get it, it's not much of a gamble as cheap as it is, and if it do happen to be your kind of game you are going to have so much fun playing it. This is a very well made game.
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Jan. 2024
Really love this game. The gameplay loop isn't all that flashy, but it's really satisfying and well done imo. The progression of the game is also mostly determined by finding your own play-style and developing your own skills rather than by unlocking linear upgrades, which I really enjoy. It lets you experiment until you find the load-out that works best/is the most fun. To top it off the devs are still working on the game very actively, so you can play knowing there is always going to be more to look forward to. W game.
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Jan. 2024
In a short but still meaningful manner, the best way I can describe this game is by calling it the High Fleet of space mining sims. If you know High Fleet, you know what I mean, but even so let me just make note of some of the major points and strengths of this game: - Barely any hand holding. There is a basic tutorial to get you to understand the basic controls, and that is that. After that you gotta figure out everything yourself. For some people this is basically their achilles heel and they need constant guidance to do anything in games, and yunno, that's fine. For others like myself, that true sense of freedom is very welcome. - Ship customization and handling is truly unique and extremely in-depth. It feels like every ship is a linux distro, with little to no "meta" crap anywhere, what is good is what you feel is good for your playstyle and following arbitrary guides will get you very little enjoyment or even success. Gotta discover what works for you and all that jazz. A good example of the freedom when making your own ship, is that you can accidentally make it use so much power that everytime you use your thrusters you shut-off your powergrid, thus turning off your HUD, which will then need to boot up as your capacitors regain power. When selecting individual modules, the game Does warn you if something uses more heat or energy than you produce, so heed those warnings very well, or... Else ;) - The game has a variety of systems to keep you entertained. I don't really want to spoil anything, but if you feel like that "just" space mining would be too monotone and uninteresting, do not worry! The dev very much shares that same line of thought, hence why there's an enormous load of things to discover and do in the game. It gives you a good, pretty consistent line of things to do. Bump into derelict ships you can tow back home to refurbish and use, or sell. Find other miners, ask them for useful information, which might lead to rich mineral fields or strange mysteries. The game has a ton going on under the hood, and that mystery and intrigue of not knowing how will your next Ringdive end up looking like is truly exciting. But at the end of the day, pursuing these mysteries and such is a choice you gotta make yourself. If you feel like going full rockfondler mode, that is perfectly okay and there's lots of places where you can do that safely. - Strong demo and fairly affordable. I try not to bring the price of a game into quantifying it's qualities, but let's be honest, in today's economy and all the chaos, some people might not be able to afford every 60 euro gaming experience off the shelf. This game's base price is quite cheap, and it goes on quite strong sales fairly often. Add to this, a pretty good demo that more than allows you to get a good feel of how the game plays and feels, meaning you can make a pretty well informed decision on this purchase. I will just quickly write this here in case anyone is wondering, all the DLCs are purely cosmetic. All in all, a very good, if niche game. I can certainly see a lot of people being turned off not by the quality, but rather the type of game this inherently is. But if you are the type of person tantalized by such a game, I guarantee you, it will stick like hot glue! Sincerely, from a long time sandbox space game fan. (P.S: Also see: SPAZ, Starsector, Star Valor)
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Last Updates

Steam data 02 December 2024 00:32
SteamSpy data 20 December 2024 03:49
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 17:56
ΔV: Rings of Saturn
9.0
2,536
170
Online players
50
Developer
Kodera Software
Publisher
Kodera Software, Kurki.games
Release 21 Jul 2023
Platforms